> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Lobby.ServerPostUpdate

> Lobby.ServerPostUpdate

# Lobby.ServerPostUpdate 方法

作为服务器所有者向大厅发布更新。

```csharp theme={null}
public void ServerPostUpdate(LobbyDataUpdate lobbyUpdate)
```

| 参数          | 描述                    |
| ----------- | --------------------- |
| lobbyUpdate | 代表服务器所有者应用于大厅共享部分的更新。 |

## 备注

这是一个异步操作。成功完成后，标题将收到一个 `OnServerLobbyPostUpdateCompleted result` 字段设置为 [`Success`](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyError/Success) 的 [`OnServerLobbyPostUpdateCompleted`](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/OnServerLobbyPostUpdateCompleted)。失败完成时，标题将收到一个 `OnServerLobbyPostUpdateCompleted result` 字段设置为失败错误代码的 [`OnServerLobbyPostUpdateCompleted`](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/OnServerLobbyPostUpdateCompleted)。如果应用该更新会改变大厅的状态，则稍后标题将收到 [`OnLobbyPostUpdateCompleted`](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnLobbyPostUpdateCompleted)。

此操作成功完成仅表示大厅服务已接受该更新。在向标题提供带有更新状态的 [`OnLobbyPostUpdateCompleted`](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnLobbyPostUpdateCompleted) 之前，标题对大厅状态的本地视图不会反映此更新。

虽然此方法存在于统一的跨平台头文件中，但它仅在 Windows 和 XBOX 上实现。在其他平台上，该方法将返回错误。

## 另请参阅

* class [LobbyDataUpdate](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyDataUpdate/overview)
* class [Lobby](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/overview)
* namespace [PlayFab.Multiplayer](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference)


## Related topics

- [PlayFabMultiplayerServer.OnServerLobbyPostUpdateCompleted](/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/OnServerLobbyPostUpdateCompleted.md)
- [Lobby.PostUpdateAsServer](/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/PostUpdateAsServer.md)
- [PFLobbyServerPostUpdateAsServer](/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbyserverpostupdateasserver.md)
- [PFLobbyServerPostUpdate](/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbyserverpostupdate.md)
- [PFLobbyPostUpdate](/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbypostupdate.md)
