> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Lobby.LeaveAsServer

> Lobby.LeaveAsServer

# Lobby.LeaveAsServer 方法

请求服务器离开其当前所在的客户端拥有的大厅。

```csharp theme={null}
public void LeaveAsServer()
```

## 备注

此方法将退出客户端拥有的大厅的异步操作排入队列。完成后，将提供 [PlayFabMultiplayer.PlayFabMultiplayerServer.OnServerLobbyLeaveAsServerCompleted](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/overview) 表示操作已完成。

此操作仅限于使用连接的客户端拥有的大厅。

服务器离开大厅时，先前添加到大厅的任何服务器所拥有的数据不会自动删除。如果还希望删除 serverData，则应通过在离开大厅之前调用 [PlayFabMultiplayer.PostUpdateAsServer](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/PostUpdateAsServer) 来显式删除。

## 另请参阅

* class [Lobby](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/overview)
* namespace [PlayFab.Multiplayer](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference)


## Related topics

- [PlayFabMultiplayerServer.OnServerLobbyLeaveAsServerCompleted](/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/OnServerLobbyLeaveAsServerCompleted.md)
- [PFLobbyServerLeaveAsServer](/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbyserverleaveasserver.md)
- [PFLobbyServerLeaveLobbyAsServerCompletedStateChange](/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyserverleavelobbyasservercompletedstatechange.md)
- [PlayFabMultiplayerServer class](/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/overview.md)
- [Lobby.Leave](/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/Leave.md)
