> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Lobby.ForceRemoveMember

> Lobby.ForceRemoveMember

# Lobby.ForceRemoveMember 方法

强制从大厅中移除实体。

```csharp theme={null}
public void ForceRemoveMember(PFEntityKey targetMember, bool preventRejoin)
```

| 参数            | 描述                                        |
| ------------- | ----------------------------------------- |
| targetMember  | 要强制移除的成员。                                 |
| preventRejoin | 一个标志，指示 *targetMember* 在被移除后是否将被阻止重新加入大厅。 |

## 备注

这是一个异步操作。成功完成后，标题将收到一个 [`OnLobbyMemberRemoved`](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnLobbyMemberRemoved) 事件，之后是一个 `OnForceRemoveMemberCompleted result` 字段设置为 [`Success`](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyError/Success) 的 [`OnForceRemoveMemberCompleted`](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnForceRemoveMemberCompleted) 事件。失败完成时，标题将收到一个 `OnForceRemoveMemberCompleted result` 字段设置为失败错误代码的 [`OnForceRemoveMemberCompleted`](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnForceRemoveMemberCompleted) 事件。

若要使此操作成功，此大厅中存在的其中一个本地 PlayFab 实体必须是所有者。如果发起此操作的本地拥有实体在操作进行期间失去了所有者身份，则该操作将异步失败。

这是一个异步操作。通过此方法移除的成员在异步操作成功完成并生成 [`OnLobbyMemberRemoved`](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnLobbyMemberRemoved) 事件之前，不会从 [`GetMembers`](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/GetMembers) 返回的列表中移除。

## 另请参阅

* class [PFEntityKey](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PFEntityKey/overview)
* class [Lobby](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/overview)
* namespace [PlayFab.Multiplayer](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference)


## Related topics

- [PFLobbyForceRemoveMemberCompletedStateChange](/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyforceremovemembercompletedstatechange.md)
- [PFLobbyForceRemoveMember](/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbyforceremovemember.md)
- [PlayFabMultiplayer.OnForceRemoveMemberCompleted](/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnForceRemoveMemberCompleted.md)
- [GetMemberConnectionStatus](/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/GetMemberConnectionStatus.md)
- [PFLobbyMemberRemovedStateChange](/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbymemberremovedstatechange.md)
