> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PFLobbyMemberRemovedStateChange

> MemberRemoved PlayFab 多人游戏状态变更详细信息，在成员离开大厅或被移出大厅时引发，同时附带原因。

*MemberRemoved* 类型状态变更的特定信息。

## 语法

```cpp theme={null}
struct PFLobbyMemberRemovedStateChange : PFLobbyStateChange {  
    PFLobbyHandle lobby;  
    PFEntityKey member;  
    PFLobbyMemberRemovedReason reason;  
}  
```

### 成员

**`lobby`**   PFLobbyHandle\
*must not be null*

新成员从中被移除的大厅。

**`member`**   [PFEntityKey](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmultiplayer/pfentitykey_clientsdk)

已从大厅中移除的成员实体。

**`reason`**   [PFLobbyMemberRemovedReason](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/enums/pflobbymemberremovedreason)

`member` 从大厅中被移除的原因。

## 备注

所有从大厅移除成员的操作都会生成此状态变更，例如 [PFLobbyLeave()](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbyleave) 和 [PFLobbyForceRemoveMember()](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbyforceremovemember)。<br /><br /> 当 [PFMultiplayerStartProcessingLobbyStateChanges](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pfmultiplayerstartprocessinglobbystatechanges) 提供此状态变更时，大厅将进行更新以从成员列表中移除该成员，并清空该成员的属性。

## 要求

**头文件：** PFLobby.h

## 另请参阅

[PFLobby 成员](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/pflobby_members)


## Related topics

- [PFLobbyForceRemoveMember](/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbyforceremovemember.md)
- [PFMultiplayer C/C++ API 概览 - PFLobby.h](/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/pflobby_members.md)
- [PFLobbyStateChangeType](/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/enums/pflobbystatechangetype.md)
- [PFLobbyMemberAddedStateChange](/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbymemberaddedstatechange.md)
- [PFLobbyAddMemberCompletedStateChange](/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyaddmembercompletedstatechange.md)
