> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PFLobbyFindLobbiesCompletedStateChange

> FindLobbiesCompleted PlayFab 多人游戏状态变更的详细信息，在大厅搜索完成并返回匹配的大厅结果时发送。

*FindLobbiesCompleted* 类型状态变更的特定信息。

## 语法

```cpp theme={null}
struct PFLobbyFindLobbiesCompletedStateChange : PFLobbyStateChange {  
    HRESULT result;  
    PFEntityKey searchingEntity;  
    void* asyncContext;  
    uint32_t searchResultCount;  
    const PFLobbySearchResult* searchResults;  
}  
```

### 成员

**`result`**   HRESULT

指示搜索大厅操作的结果。

可以通过 [PFMultiplayerGetErrorMessage()](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmultiplayer/functions/pfmultiplayergeterrormessage) 获取此结果的人类可读形式。

**`searchingEntity`**   [PFEntityKey](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmultiplayer/pfentitykey_clientsdk)

提供给与此状态变更相关联的调用的实体。

**`asyncContext`**   void\*

提供给与此状态变更相关联的调用的异步上下文。

**`searchResultCount`**   uint32\_t

搜索操作返回的结果数量。

**`searchResults`**   const [PFLobbySearchResult](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbysearchresult)\*\
*大小为 `searchResultCount` 的数组*

搜索操作返回的结果。

## 要求

**头文件：** PFLobby.h

## 另请参阅

[PFLobby 成员](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/pflobby_members)


## Related topics

- [PFMultiplayerFindLobbies](/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pfmultiplayerfindlobbies.md)
- [PFMultiplayer C/C++ API 概览 - PFLobby.h](/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/pflobby_members.md)
- [PFLobbyStateChangeType](/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/enums/pflobbystatechangetype.md)
- [PFLobbyLeaveLobbyCompletedStateChange](/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyleavelobbycompletedstatechange.md)
- [PFLobbyConnectToLobbyCompletedStateChange](/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyconnecttolobbycompletedstatechange.md)
