> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PFLobbyCreateAndJoinLobbyCompletedStateChange

> CreateAndJoinLobbyCompleted PlayFab Multiplayer 状态更改的详细信息，当客户端完成创建并加入新大厅时提供。

特定于 *CreateAndJoinLobbyCompleted* 类型状态更改的信息。

## 语法

```cpp theme={null}
struct PFLobbyCreateAndJoinLobbyCompletedStateChange : PFLobbyStateChange {  
    HRESULT result;  
    void* asyncContext;  
    PFLobbyHandle lobby;  
}  
```

### 成员

**`result`**   HRESULT

指示 CreateAndJoinLobby 操作的结果。

可通过 [PFMultiplayerGetErrorMessage()](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmultiplayer/functions/pfmultiplayergeterrormessage) 检索此结果的可读形式。

**`asyncContext`**   void\*

提供给与此状态更改相关联调用的异步上下文。

**`lobby`**   PFLobbyHandle\
*must not be null*

已创建并加入的大厅。

## 要求

**头文件：** PFLobby.h

## 另请参阅

[PFLobby 成员](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/pflobby_members)


## Related topics

- [PFMultiplayerCreateAndJoinLobby](/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pfmultiplayercreateandjoinlobby.md)
- [PFLobbyGetLobbyId](/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetlobbyid.md)
- [PFLobbyGetConnectionString](/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetconnectionstring.md)
- [Lobby SDK 快速入门](/zh-CN/services/playfab/multiplayer/lobby/lobby-getting-started.md)
- [PFMultiplayer C/C++ API 概览 - PFLobby.h](/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/pflobby_members.md)
