> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PFMultiplayer C/C++ API 概览 - PFLobby.h

> PFMultiplayer C/C++ API 概览 - PFLobby.h

## 函数

| 函数                                                                                                                                                                                     | 说明                                                   |
| -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------- |
| [PFLobbyAddMember](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbyaddmember)                                                             | 将本地用户作为成员添加到大厅。                                      |
| [PFLobbyForceRemoveMember](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbyforceremovemember)                                             | 强制将实体从大厅中移除。                                         |
| [PFLobbyGetAccessPolicy](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetaccesspolicy)                                                 | 获取大厅的访问策略。                                           |
| [PFLobbyGetConnectionString](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetconnectionstring)                                         | 获取与大厅关联的默认连接字符串。                                     |
| [PFLobbyGetCustomContext](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetcustomcontext)                                               | 检索先前与此大厅对象关联的应用私有自定义指针大小的上下文值。                       |
| [PFLobbyGetLobbyId](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetlobbyid)                                                           | 获取大厅的 ID。                                            |
| [PFLobbyGetLobbyProperty](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetlobbyproperty)                                               | 根据键获取大厅属性值。                                          |
| [PFLobbyGetLobbyPropertyKeys](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetlobbypropertykeys)                                       | 获取大厅属性键的列表。                                          |
| [PFLobbyGetMaxMemberCount](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetmaxmembercount)                                             | 获取大厅的最大成员数。                                          |
| [PFLobbyGetMemberConnectionStatus](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetmemberconnectionstatus)                             | 确定成员与通知服务的连接状态。                                      |
| [PFLobbyGetMemberProperty](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetmemberproperty)                                             | 根据键获取成员属性的值。                                         |
| [PFLobbyGetMemberPropertyKeys](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetmemberpropertykeys)                                     | 获取指定成员的属性键列表。                                        |
| [PFLobbyGetMembers](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetmembers)                                                           | 获取当前作为成员加入大厅的 PlayFab 实体列表。                          |
| [PFLobbyGetMembershipLock](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetmembershiplock)                                             | 获取大厅的当前成员资格锁定状态。                                     |
| [PFLobbyGetOwner](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetowner)                                                               | 获取大厅的当前所有者。                                          |
| [PFLobbyGetOwnerMigrationPolicy](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetownermigrationpolicy)                                 | 获取大厅的所有者迁移策略。                                        |
| [PFLobbyGetRestrictInvitesToLobbyOwner](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetrestrictinvitestolobbyowner)                   | 获取大厅的当前策略，即是否仅大厅所有者可以发送加入大厅的邀请。                      |
| [PFLobbyGetSearchProperty](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetsearchproperty)                                             | 根据键获取搜索属性值。                                          |
| [PFLobbyGetSearchPropertyKeys](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetsearchpropertykeys)                                     | 获取搜索属性键的列表。                                          |
| [PFLobbyGetServer](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetserver)                                                             | 获取加入大厅的服务器实体。                                        |
| [PFLobbyGetServerConnectionStatus](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetserverconnectionstatus)                             | 检索大厅服务器与通知服务的连接状态。                                   |
| [PFLobbyGetServerProperty](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetserverproperty)                                             | 根据键获取大厅服务器属性的值。                                      |
| [PFLobbyGetServerPropertyKeys](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetserverpropertykeys)                                     | 获取大厅服务器的属性键列表。                                       |
| [PFLobbyLeave](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbyleave)                                                                     | 请求一位或所有本地用户离开大厅。                                     |
| [PFLobbyPostUpdate](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbypostupdate)                                                           | 以玩家身份向大厅发布更新。                                        |
| [PFLobbySendInvite](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbysendinvite)                                                           | 从本地用户向被邀请实体发送此大厅的邀请。                                 |
| [PFLobbyServerDeleteLobby](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbyserverdeletelobby)                                             | 代表拥有大厅的 game\_server 实体删除大厅。                         |
| [PFLobbyServerLeaveAsServer](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbyserverleaveasserver)                                         | 请求服务器离开其当前所在的客户端拥有的大厅。                               |
| [PFLobbyServerPostUpdate](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbyserverpostupdate)                                               | 以服务器所有者身份向大厅发布更新。                                    |
| [PFLobbyServerPostUpdateAsServer](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbyserverpostupdateasserver)                               | 以已加入的服务器身份向客户端拥有的大厅发布更新。                             |
| [PFLobbySetCustomContext](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbysetcustomcontext)                                               | 为此大厅对象配置一个可选的自定义指针大小的上下文值。                           |
| [PFMultiplayerClaimServerLobby](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pfmultiplayerclaimserverlobby)                                   | 领取预先存在的服务器大厅的所有权。                                    |
| [PFMultiplayerConnectToLobby](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pfmultiplayerconnecttolobby)                                       | 连接到本地 PlayFab 实体已经作为成员被添加进去的大厅。                      |
| [PFMultiplayerCreateAndClaimServerLobby](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pfmultiplayercreateandclaimserverlobby)                 | 以 game\_server 实体身份创建新大厅。                            |
| [PFMultiplayerCreateAndJoinLobby](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pfmultiplayercreateandjoinlobby)                               | 创建新大厅并将创建它的 PlayFab 实体添加进去。                          |
| [PFMultiplayerFindLobbies](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pfmultiplayerfindlobbies)                                             | 代表本地用户搜索大厅。                                          |
| [PFMultiplayerFinishProcessingLobbyStateChanges](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pfmultiplayerfinishprocessinglobbystatechanges) | 返回正在处理的 PFLobbyStateChanges 数组。                      |
| [PFMultiplayerGetLobbyInviteListenerStatus](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pfmultiplayergetlobbyinvitelistenerstatus)           | 检索实体的邀请侦听器状态。                                        |
| [PFMultiplayerJoinArrangedLobby](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pfmultiplayerjoinarrangedlobby)                                 | 使用另一个服务（例如匹配）提供的排列字符串加入大厅。如果尚无人加入该大厅，则使用配置参数对其进行初始化。 |
| [PFMultiplayerJoinLobby](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pfmultiplayerjoinlobby)                                                 | 以本地 PlayFab 实体身份加入大厅。                                |
| [PFMultiplayerJoinLobbyAsServer](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pfmultiplayerjoinlobbyasserver)                                 | 以服务器身份加入客户端拥有的大厅。                                    |
| [PFMultiplayerStartListeningForLobbyInvites](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pfmultiplayerstartlisteningforlobbyinvites)         | 为给定实体启用大厅邀请侦听器。                                      |
| [PFMultiplayerStartProcessingLobbyStateChanges](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pfmultiplayerstartprocessinglobbystatechanges)   | 检索自上次调用以来所有要处理的 PFLobbyStateChanges 数组。              |
| [PFMultiplayerStopListeningForLobbyInvites](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pfmultiplayerstoplisteningforlobbyinvites)           | 为给定实体禁用大厅邀请侦听器。                                      |

## 结构

| 结构                                                                                                                                                       | 说明                                                                                                                                                                    |
| -------------------------------------------------------------------------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [PFLobbyArrangedJoinConfiguration](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyarrangedjoinconfiguration) | 加入已排列的大厅时使用的初始配置数据。                                                                                                                                                   |
| [PFLobbyCreateConfiguration](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbycreateconfiguration)             | 创建大厅时使用的初始配置数据。                                                                                                                                                       |
| [PFLobbyDataUpdate](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbydataupdate)                               | 对大厅共享部分进行更新的请求。                                                                                                                                                       |
| [PFLobbyJoinConfiguration](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyjoinconfiguration)                 | 加入大厅时使用的初始配置数据。                                                                                                                                                       |
| [PFLobbyMemberDataUpdate](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbymemberdataupdate)                   | 对大厅文档的成员拥有部分进行更新的请求。                                                                                                                                                  |
| [PFLobbyMemberUpdateSummary](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbymemberupdatesummary)             | 代表成员成功应用于大厅的更新的一组提示。                                                                                                                                                  |
| [PFLobbySearchConfiguration](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbysearchconfiguration)             | 用于指定 [PFMultiplayerFindLobbies](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pfmultiplayerfindlobbies) 操作应如何执行的配置结构。         |
| [PFLobbySearchFriendsFilter](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbysearchfriendsfilter)             | 用于将大厅搜索结果限制为仅玩家好友所拥有的大厅的过滤器结构。                                                                                                                                        |
| [PFLobbySearchResult](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbysearchresult)                           | 成功完成 [PFMultiplayerFindLobbies](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pfmultiplayerfindlobbies) 操作后收到的大厅搜索结果集合中的一个条目。 |
| [PFLobbyServerDataUpdate](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyserverdataupdate)                   | 对客户端拥有的大厅相关服务器状态进行更新的请求。                                                                                                                                              |
| [PFLobbyServerJoinConfiguration](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyserverjoinconfiguration)     | 以服务器身份加入客户端拥有的大厅时使用的初始配置数据。                                                                                                                                           |

## 状态更改

| 状态更改                                                                                                                                                                                             | 说明                                                  |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | --------------------------------------------------- |
| [PFLobbyAddMemberCompletedStateChange](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyaddmembercompletedstatechange)                                 | 特定于 *AddMemberCompleted* 类型状态更改的信息。                 |
| [PFLobbyClaimServerLobbyCompletedStateChange](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyclaimserverlobbycompletedstatechange)                   | 特定于 *ClaimServerLobbyCompleted* 类型状态更改的信息。          |
| [PFLobbyConnectToLobbyCompletedStateChange](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyconnecttolobbycompletedstatechange)                       | 特定于 *ConnectToLobbyCompleted* 类型状态更改的信息。            |
| [PFLobbyCreateAndClaimServerLobbyCompletedStateChange](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbycreateandclaimserverlobbycompletedstatechange) | 特定于 *CreateAndClaimServerLobbyCompleted* 类型状态更改的信息。 |
| [PFLobbyCreateAndJoinLobbyCompletedStateChange](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbycreateandjoinlobbycompletedstatechange)               | 特定于 *CreateAndJoinLobbyCompleted* 类型状态更改的信息。        |
| [PFLobbyDisconnectedStateChange](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbydisconnectedstatechange)                                             | 特定于 *Disconnected* 类型状态更改的信息。                       |
| [PFLobbyDisconnectingStateChange](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbydisconnectingstatechange)                                           | 特定于 *Disconnecting* 类型状态更改的信息。                      |
| [PFLobbyFindLobbiesCompletedStateChange](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyfindlobbiescompletedstatechange)                             | 特定于 *FindLobbiesCompleted* 类型状态更改的信息。               |
| [PFLobbyForceRemoveMemberCompletedStateChange](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyforceremovemembercompletedstatechange)                 | 特定于 *ForceRemoveMemberCompleted* 类型状态更改的信息。         |
| [PFLobbyInviteListenerStatusChangedStateChange](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyinvitelistenerstatuschangedstatechange)               | 特定于 *InviteListenerStatusChanged* 类型状态更改的信息。        |
| [PFLobbyInviteReceivedStateChange](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyinvitereceivedstatechange)                                         | 特定于 *InviteReceived* 类型状态更改的信息。                     |
| [PFLobbyJoinArrangedLobbyCompletedStateChange](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyjoinarrangedlobbycompletedstatechange)                 | 特定于 *JoinArrangedLobbyCompleted* 类型状态更改的信息。         |
| [PFLobbyJoinLobbyAsServerCompletedStateChange](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyjoinlobbyasservercompletedstatechange)                 | 特定于 *JoinLobbyAsServerCompleted* 类型状态更改的信息。         |
| [PFLobbyJoinLobbyCompletedStateChange](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyjoinlobbycompletedstatechange)                                 | 特定于 *JoinLobbyCompleted* 类型状态更改的信息。                 |
| [PFLobbyLeaveLobbyCompletedStateChange](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyleavelobbycompletedstatechange)                               | 特定于 *LeaveLobbyCompleted* 类型状态更改的信息。                |
| [PFLobbyMemberAddedStateChange](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbymemberaddedstatechange)                                               | 特定于 *MemberAdded* 类型状态更改的信息。                        |
| [PFLobbyMemberRemovedStateChange](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbymemberremovedstatechange)                                           | 特定于 *MemberRemoved* 类型状态更改的信息。                      |
| [PFLobbyPostUpdateCompletedStateChange](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbypostupdatecompletedstatechange)                               | 特定于 *PostUpdateCompleted* 类型状态更改的信息。                |
| [PFLobbySendInviteCompletedStateChange](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbysendinvitecompletedstatechange)                               | 特定于 *SendInviteCompleted* 类型状态更改的信息。                |
| [PFLobbyServerDeleteLobbyCompletedStateChange](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyserverdeletelobbycompletedstatechange)                 | 特定于 *ServerDeleteLobbyCompleted* 类型状态更改的信息。         |
| [PFLobbyServerLeaveLobbyAsServerCompletedStateChange](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyserverleavelobbyasservercompletedstatechange)   | 特定于 *ServerLeaveLobbyAsServerCompleted* 类型状态更改的信息。  |
| [PFLobbyServerPostUpdateAsServerCompletedStateChange](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyserverpostupdateasservercompletedstatechange)   | 特定于 *ServerPostUpdateAsServerCompleted* 类型状态更改的信息。  |
| [PFLobbyServerPostUpdateCompletedStateChange](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyserverpostupdatecompletedstatechange)                   | 特定于 *ServerPostUpdateCompleted* 类型状态更改的信息。          |
| [PFLobbyStateChange](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbystatechange)                                                                     | 大厅库中事件或状态更改的通用基础结构表示形式。                             |
| [PFLobbyUpdatedStateChange](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyupdatedstatechange)                                                       | 特定于 *Updated* 类型状态更改的信息。                            |

## 枚举

| 枚举                                                                                                                                               | 说明                        |
| ------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------- |
| [PFLobbyAccessPolicy](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/enums/pflobbyaccesspolicy)                     | 表示大厅访问策略的值。               |
| [PFLobbyDisconnectingReason](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/enums/pflobbydisconnectingreason)       | 客户端不再拥有大厅访问权限的原因。         |
| [PFLobbyInviteListenerStatus](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/enums/pflobbyinvitelistenerstatus)     | 表示邀请侦听器当前状态的值。            |
| [PFLobbyMemberConnectionStatus](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/enums/pflobbymemberconnectionstatus) | 表示成员与通知服务的当前连接状态的值。       |
| [PFLobbyMemberRemovedReason](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/enums/pflobbymemberremovedreason)       | 成员从大厅移除的原因。               |
| [PFLobbyMembershipLock](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/enums/pflobbymembershiplock)                 | 表示大厅成员资格锁定状态的值。           |
| [PFLobbyOwnerMigrationPolicy](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/enums/pflobbyownermigrationpolicy)     | 大厅服务可用于在成员之间迁移大厅所有权的可用策略。 |
| [PFLobbyServerConnectionStatus](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/enums/pflobbyserverconnectionstatus) | 表示大厅服务器与通知服务的当前连接状态的值。    |
| [PFLobbyStateChangeType](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/enums/pflobbystatechangetype)               | 大厅库中可以发生的状态更改类型。          |


## Related topics

- [PFMultiplayer C/C++ API 概要 - PFLobby.h](/ja-jp/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/pflobby_members.md)
- [PFMultiplayer C/C++ API overview - PFLobby.h](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/pflobby_members.md)
- [PFMultiplayer C/C++ API 개요 - PFLobby.h](/ko/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/pflobby_members.md)
- [Información general de la API de C/C++ de PFMultiplayer - PFLobby.h](/es/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/pflobby_members.md)
- [PFMultiplayerFindLobbies](/ko/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pfmultiplayerfindlobbies.md)
