> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PlayFab 多人文档

> PlayFab 多人服务支持匹配、组队、网络以及服务器托管等实时多人能力。

PlayFab 多人服务提供匹配、组队、网络以及专用服务器托管等实时多人能力。

## 了解多人

<CardGroup cols={2}>
  <Card title="什么是多人？" icon="circle-info" href="/services/playfab/multiplayer/mpintro">
    PlayFab 多人能力全览。
  </Card>

  <Card title="Multiplayer Servers" icon="server" href="/services/playfab/multiplayer/servers/index">
    面向实时玩法的专用服务器托管。
  </Card>

  <Card title="Lobby" icon="handshake" href="/services/playfab/multiplayer/lobby/index">
    在开始一局对战前将玩家聚集在一起。
  </Card>

  <Card title="Matchmaking" icon="magnifying-glass-arrow-right" href="/services/playfab/multiplayer/matchmaking/index">
    基于水平、延迟和自定义规则寻找对手。
  </Card>

  <Card title="Party 网络" icon="microphone" href="/services/playfab/multiplayer/networking/index">
    安全的低延迟 P2P 网络与语音。
  </Card>
</CardGroup>

## 快速上手

<CardGroup cols={2}>
  <Card title="PlayFab 游戏服务器基础" icon="server" href="/services/playfab/multiplayer/servers/basics-of-a-playfab-game-server">
    PlayFab 中专用服务器的建模方式。
  </Card>

  <Card title="Lobby 快速入门" icon="bolt" href="/services/playfab/multiplayer/lobby/lobby-getting-started">
    端到端创建并加入大厅。
  </Card>

  <Card title="Matchmaking 快速入门" icon="bolt" href="/services/playfab/multiplayer/matchmaking/quickstart-client-sdk">
    发布你的第一张匹配票据。
  </Card>

  <Card title="Party SDK 快速入门" icon="bolt" href="/services/playfab/multiplayer/networking/quickstart">
    使用 Party SDK 连接玩家。
  </Card>

  <Card title="集成 GSDK" icon="plug" href="/services/playfab/multiplayer/servers/integrating-game-servers-with-gsdk">
    将你的游戏服务器接入 PlayFab Game Server SDK。
  </Card>

  <Card title="启用 PlayFab Party" icon="toggle-on" href="/services/playfab/multiplayer/networking/enable-party">
    为你的 title 开启 Party。
  </Card>

  <Card title="Matchmaking 场景" icon="list-check" href="/services/playfab/multiplayer/matchmaking/config-examples">
    针对常见匹配模式的配置示例。
  </Card>

  <Card title="Lobby + Matchmaking 组合" icon="link" href="/services/playfab/multiplayer/lobby/lobby-and-matchmaking">
    在同一个流程中组合使用大厅与匹配。
  </Card>

  <Card title="本地服务器调试" icon="bug" href="/services/playfab/multiplayer/servers/locally-debugging-game-servers-and-integration-with-playfab">
    在本地针对 PlayFab 调试游戏服务器。
  </Card>

  <Card title="部署服务器构建" icon="cloud-arrow-up" href="/services/playfab/multiplayer/servers/deploying-playfab-multiplayer-server-builds">
    将多人游戏服务器构建发布到云端。
  </Card>
</CardGroup>

## 运营

<CardGroup cols={2}>
  <Card title="QoS Beacons" icon="signal" href="/services/playfab/multiplayer/servers/using-qos-beacons-to-measure-player-latency-to-azure">
    测量玩家到 Azure 区域的延迟。
  </Card>

  <Card title="Azure EA 计费" icon="file-invoice-dollar" href="/services/playfab/multiplayer/servers/ea-billing">
    针对 PlayFab 服务的企业协议计费。
  </Card>

  <Card title="Multiplayer Servers 2.0 计费" icon="receipt" href="/services/playfab/multiplayer/servers/billing-for-thunderhead">
    当前服务器平台的计费详情。
  </Card>

  <Card title="事件响应" icon="siren-on" href="/services/playfab/multiplayer/servers/comm-sla">
    PlayFab 的事件响应与沟通流程。
  </Card>
</CardGroup>

## API 参考

<CardGroup cols={2}>
  <Card title="Party C/C++ API" icon="brackets-curly" href="/services/playfab/multiplayer/networking/reference/party_members">
    完整的 Party C/C++ 参考。
  </Card>

  <Card title="Multiplayer Servers API" icon="terminal" href="/services/playfab/multiplayer/servers/quickstart-for-multiplayer-servers-api-powershell">
    服务器 API 与 PowerShell 快速入门。
  </Card>

  <Card title="Lobby C/C++ API" icon="brackets-curly" href="/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/pflobby_members">
    完整的 Lobby C/C++ 参考。
  </Card>

  <Card title="Matchmaking C/C++ API" icon="brackets-curly" href="/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmatchmaking/pfmatchmaking_members">
    完整的 Matchmaking C/C++ 参考。
  </Card>
</CardGroup>

## 定价

<CardGroup cols={2}>
  <Card title="计量单位概览" icon="gauge" href="/services/playfab/pricing/meters/meters">
    多人使用量的计量方式。
  </Card>

  <Card title="用量最佳实践" icon="chart-line" href="/services/playfab/pricing/consumption-best-practices">
    为高流量多人游戏降低成本。
  </Card>
</CardGroup>


## Related topics

- [部署 PlayFab 多人游戏服务器构建](/zh-CN/services/playfab/multiplayer/servers/deploying-playfab-multiplayer-server-builds.md)
- [PlayFab UGC 文档](/zh-CN/services/playfab/economy-monetization/economy-v2/ugc/index.md)
- [PlayFab Identity 文档](/zh-CN/services/playfab/identity/index.md)
- [PlayFab Economy 文档](/zh-CN/services/playfab/economy-monetization/economy/index.md)
- [PlayFab 社区文档](/zh-CN/services/playfab/community/index.md)
