> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PlayFab 在线运营管理文档

> 通过 title 数据与配置、用于定向和 A/B 测试的玩家分段以及全 title 通信工具管理在线运营的 PlayFab 游戏。

通过 Game Manager、title 数据、玩家分段、A/B 实验、全 title 通信以及无服务器自动化来管理并优化你的游戏。

## Game Manager

<CardGroup cols={2}>
  <Card title="Game Manager 概览" icon="gauge-high" href="/services/playfab/live-service-management/gamemanager/index">
    用于配置与运营 title 的 PlayFab 开发者门户。
  </Card>

  <Card title="Game Manager 快速入门" icon="bolt" href="/services/playfab/live-service-management/gamemanager/quickstart">
    登录、创建 title 并进行第一步操作。
  </Card>

  <Card title="API 功能设置" icon="toggle-on" href="/services/playfab/live-service-management/gamemanager/api-feature-settings-in-the-playfab-game-manager">
    为你的 title 开启或关闭 PlayFab 功能。
  </Card>

  <Card title="API 访问策略" icon="shield-halved" href="/services/playfab/live-service-management/gamemanager/api-access-page-doc">
    控制你的 title 能调用哪些 PlayFab API。
  </Card>

  <Card title="审计日志" icon="clipboard-list" href="/services/playfab/live-service-management/gamemanager/audit-logs">
    查看谁在什么时候修改了什么。
  </Card>

  <Card title="Secret Key 管理" icon="key" href="/services/playfab/live-service-management/gamemanager/secret-key-management">
    轮换与管理 title 的 secret key。
  </Card>
</CardGroup>

## 实体编程模型

<CardGroup cols={2}>
  <Card title="概览" icon="diagram-project" href="/services/playfab/live-service-management/game-configuration/entities/index">
    将玩家、群组、title 等统一起来的实体模型。
  </Card>

  <Card title="实体快速入门" icon="bolt" href="/services/playfab/live-service-management/game-configuration/entities/quickstart">
    端到端读写实体数据。
  </Card>
</CardGroup>

## Title 数据与配置

<CardGroup cols={2}>
  <Card title="Title 数据" icon="database" href="/services/playfab/live-service-management/game-configuration/titledata/index">
    存储可供客户端与服务器读取的 title 范围配置。
  </Card>

  <Card title="Title 通信" icon="bullhorn" href="/services/playfab/live-service-management/game-configuration/title-communications/overview">
    通过新闻、推送通知和消息触达玩家。
  </Card>

  <Card title="推送通知快速入门" icon="bell" href="/services/playfab/live-service-management/game-configuration/title-communications/push-notifications/quickstart">
    端到端配置移动推送通知。
  </Card>

  <Card title="API 限流" icon="gauge" href="/services/playfab/live-service-management/service-gateway/throttling/what-is-throttling">
    了解 PlayFab 按 API、按玩家的速率限制。
  </Card>
</CardGroup>

## 分段与实验

<CardGroup cols={2}>
  <Card title="玩家分段" icon="users-viewfinder" href="/services/playfab/live-service-management/game-configuration/segmentation/segmentation-overview">
    为定向与分析将玩家划分到不同分段。
  </Card>

  <Card title="分段快速入门" icon="bolt" href="/services/playfab/live-service-management/game-configuration/segmentation/segmentation-quickstart">
    创建你的第一个分段。
  </Card>

  <Card title="在线实验" icon="flask" href="/services/playfab/live-service-management/game-configuration/experiments/index">
    面向真实玩家运行 A/B 测试。
  </Card>

  <Card title="实验快速入门" icon="bolt" href="/services/playfab/live-service-management/game-configuration/experiments/quickstart">
    发布你的第一个实验。
  </Card>

  <Card title="面向分段的批量操作" icon="layer-group" href="/services/playfab/data-analytics/acting-data/action-rules-bulk-actions-for-an-entire-player-segment">
    对一个分段中的所有玩家批量执行操作。
  </Card>
</CardGroup>

## 自动化

<CardGroup cols={2}>
  <Card title="CloudScript with Azure Functions" icon="function" href="/services/playfab/live-service-management/service-gateway/automation/cloudscript-af/index">
    在 Azure Functions 中编写服务器权威逻辑。
  </Card>

  <Card title="CloudScript（经典）" icon="code" href="/services/playfab/live-service-management/service-gateway/automation/cloudscript/index">
    由 PlayFab 托管的轻量级 JavaScript。
  </Card>

  <Card title="操作与规则" icon="wand-magic-sparkles" href="/services/playfab/data-analytics/acting-data/action-rules-overview">
    通过可配置的操作响应 PlayStream 事件。
  </Card>

  <Card title="PlayStream 事件" icon="stream" href="/services/playfab/data-analytics/ingest-data/playstream-overview">
    由 PlayFab 生成的实时事件流。
  </Card>

  <Card title="编写自定义 CloudScript" icon="pen-to-square" href="/services/playfab/live-service-management/service-gateway/automation/cloudscript/writing-custom-cloudscript">
    编写可维护 CloudScript 的模式。
  </Card>

  <Card title="在 CloudScript 中处理错误" icon="triangle-exclamation" href="/services/playfab/live-service-management/service-gateway/automation/cloudscript/handling-errors-in-cloudscript">
    可靠的错误处理模式。
  </Card>

  <Card title="CloudScript 上下文模型" icon="cube" href="/services/playfab/live-service-management/service-gateway/automation/cloudscript-af/CloudScript-af-context">
    访问调用者玩家、事件与函数上下文。
  </Card>

  <Card title="通过 PlayStream 触发 CloudScript" icon="bolt-lightning" href="/services/playfab/data-analytics/acting-data/action-rules-using-cloudscript-actions-with-playstream">
    从 PlayStream 规则触发 CloudScript。
  </Card>
</CardGroup>

## 定价

<CardGroup cols={2}>
  <Card title="计量单位概览" icon="gauge" href="/services/playfab/pricing/meters/meters">
    在线运营管理使用量的计量方式。
  </Card>

  <Card title="实验计量" icon="flask" href="/services/playfab/live-service-management/game-configuration/experiments/pricing">
    实验相关的定价细节。
  </Card>

  <Card title="用量最佳实践" icon="chart-line" href="/services/playfab/pricing/consumption-best-practices">
    通过优化使用模式降低成本。
  </Card>
</CardGroup>


## Related topics

- [PlayFab 在线运营管理文档](/zh-CN/services/playfab/live-service-management/index.md)
- [Winter Starfall PlayFab 演示游戏概览](/zh-CN/services/playfab/demo-game/overview.md)
- [PlayFab 多人文档](/zh-CN/services/playfab/multiplayer/index.md)
- [实时服务管理概述](/zh-CN/services/playfab/live-service-management/overview.md)
- [什么是 PlayFab？](/zh-CN/services/playfab/get-started/what-is-playfab.md)
