> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PFEventPipelineUpdateConfiguration

> 更新现有管道配置。

更新现有管道配置。

## 语法

```cpp theme={null}
HRESULT PFEventPipelineUpdateConfiguration(  
    PFEventPipelineHandle eventPipelineHandle,  
    PFEventPipelineConfig eventPipelineConfig  
)  
```

### 参数

**`eventPipelineHandle`**   PFEventPipelineHandle

要添加上传实体的现有 EventPipeline 句柄。

**`eventPipelineConfig`**   [PFEventPipelineConfig](/services/playfab/api-references/c/pfeventpipeline/structs/pfeventpipelineconfig)

包含事件管道新配置的结构。

### 返回值

类型：HRESULT

此 API 操作的结果代码。可能的值为 S\_OK、E\_PF\_NOT\_INITIALIZED 或 E\_FAIL。

## 要求

**头文件：** PFEventPipeline.h

## 另请参阅

[PFEventPipeline 成员](/services/playfab/api-references/c/pfeventpipeline/pfeventpipeline_members)


## Related topics

- [PlayFab Services SDK - 事件管道](/zh-CN/services/playfab/sdks/c/event-pipeline/eventpipeline.md)
- [事件管道教程](/zh-CN/services/playfab/sdks/c/event-pipeline/eventpipeline-tutorial.md)
- [Services C API overview - PFEventPipeline.h](/zh-CN/services/playfab/api-references/c/pfeventpipeline/pfeventpipeline_members.md)
- [PFEventPipelineEmitEvent](/zh-CN/services/playfab/api-references/c/pfeventpipeline/functions/pfeventpipelineemitevent.md)
- [PFEventPipelineConfig](/zh-CN/services/playfab/api-references/c/pfeventpipeline/structs/pfeventpipelineconfig.md)
