> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PFEventPipelineRemoveUploadingEntity

> 从现有管道中移除实体。如果创建管道时添加了有效的遥测密钥配置，则将切换到该配置。

从现有管道中移除实体。如果创建管道时添加了有效的遥测密钥配置，则将切换到该配置。

## 语法

```cpp theme={null}
HRESULT PFEventPipelineRemoveUploadingEntity(  
    PFEventPipelineHandle eventPipelineHandle  
)  
```

### 参数

**`eventPipelineHandle`**   PFEventPipelineHandle

要移除上传实体的现有 EventPipeline 句柄。

### 返回值

类型：HRESULT

此 API 操作的结果代码。可能的值为 S\_OK、E\_PF\_NOT\_INITIALIZED 或 E\_FAIL。

## 要求

**头文件：** PFEventPipeline.h

## 另请参阅

[PFEventPipeline 成员](/services/playfab/api-references/c/pfeventpipeline/pfeventpipeline_members)


## Related topics

- [PlayFab Services SDK - 事件管道](/zh-CN/services/playfab/sdks/c/event-pipeline/eventpipeline.md)
- [Services C API overview - PFEventPipeline.h](/zh-CN/services/playfab/api-references/c/pfeventpipeline/pfeventpipeline_members.md)
- [PFEventPipelineAddUploadingEntity](/zh-CN/services/playfab/api-references/c/pfeventpipeline/functions/pfeventpipelineadduploadingentity.md)
- [事件管道教程](/zh-CN/services/playfab/sdks/c/event-pipeline/eventpipeline-tutorial.md)
- [PFEventPipelineCreateTelemetryPipelineHandleWithEntity](/zh-CN/services/playfab/api-references/c/pfeventpipeline/functions/pfeventpipelinecreatetelemetrypipelinehandlewithentity.md)
