> ## Documentation Index
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> Use this file to discover all available pages before exploring further.

# PFEventPipelineBatchUploadSucceededEventHandler

> SDK 成功上传一批事件时调用的处理程序。

SDK 成功上传一批事件时调用的处理程序。

## 语法

```cpp theme={null}
void PFEventPipelineBatchUploadSucceededEventHandler(  
    void* context,  
    PFUploadedEvent eventPipelineUploadedEvents,  
    size_t eventPipelineUploadedEventsCount  
)  
```

### 参数

**`context`**   void\*<br />*可选*

指向事件处理程序所用数据的可选上下文指针。

**`eventPipelineUploadedEvents`**   [PFUploadedEvent](/services/playfab/api-references/c/pfeventpipeline/structs/pfuploadedevent)

已上传的 PFEventPipelineUploadedEvents 数组。

**`eventPipelineUploadedEventsCount`**   size\_t

eventPipelineUploadedEvents 数组中的条目数。

### 返回值

类型：void

待定

## 备注

除 context 外，其他参数均由 SDK 拥有，只保证在回调内有效。

## 要求

**头文件：** PFEventPipeline.h

## 另请参阅

[PFEventPipeline 成员](/services/playfab/api-references/c/pfeventpipeline/pfeventpipeline_members)


## Related topics

- [PFEventPipelineCreatePlayStreamPipelineHandle](/zh-CN/services/playfab/api-references/c/pfeventpipeline/functions/pfeventpipelinecreateplaystreampipelinehandle.md)
- [PFEventPipelineCreateTelemetryPipelineHandleWithEntity](/zh-CN/services/playfab/api-references/c/pfeventpipeline/functions/pfeventpipelinecreatetelemetrypipelinehandlewithentity.md)
- [PFEventPipelineCreateTelemetryPipelineHandleWithKey](/zh-CN/services/playfab/api-references/c/pfeventpipeline/functions/pfeventpipelinecreatetelemetrypipelinehandlewithkey.md)
- [PlayFab Services SDK - 事件管道](/zh-CN/services/playfab/sdks/c/event-pipeline/eventpipeline.md)
- [Services C API overview - PFEventPipeline.h](/zh-CN/services/playfab/api-references/c/pfeventpipeline/pfeventpipeline_members.md)
