> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Services C API overview - PFCloudScript.h

> Services C API overview - PFCloudScript.h

## 函数

| 函数                                                                                                                                                                  | 说明                                                                                                                 |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------ |
| [PFCloudScriptClientExecuteCloudScriptAsync](/services/playfab/api-references/c/pfcloudscript/functions/pfcloudscriptclientexecutecloudscriptasync)                 | 执行 CloudScript 函数，并将 'currentPlayerId' 设置为已通过身份验证的玩家的 PlayFab ID。PlayFab ID 是该玩家 master\_player\_account 实体的实体 ID。 |
| [PFCloudScriptClientExecuteCloudScriptGetResult](/services/playfab/api-references/c/pfcloudscript/functions/pfcloudscriptclientexecutecloudscriptgetresult)         | 获取成功调用 PFCloudScriptClientExecuteCloudScriptAsync 后的结果。                                                            |
| [PFCloudScriptClientExecuteCloudScriptGetResultSize](/services/playfab/api-references/c/pfcloudscript/functions/pfcloudscriptclientexecutecloudscriptgetresultsize) | 获取用于存放 ClientExecuteCloudScript 调用结果所需的字节数。                                                                        |
| [PFCloudScriptExecuteEntityCloudScriptAsync](/services/playfab/api-references/c/pfcloudscript/functions/pfcloudscriptexecuteentitycloudscriptasync)                 | Cloud Script 是 PlayFab 最灵活多用的功能之一。它允许客户端代码请求执行你可以实现的任何类型的自定义服务器端功能，并且几乎可以与任何东西结合使用。                                |
| [PFCloudScriptExecuteEntityCloudScriptGetResult](/services/playfab/api-references/c/pfcloudscript/functions/pfcloudscriptexecuteentitycloudscriptgetresult)         | 获取成功调用 PFCloudScriptExecuteEntityCloudScriptAsync 后的结果。                                                            |
| [PFCloudScriptExecuteEntityCloudScriptGetResultSize](/services/playfab/api-references/c/pfcloudscript/functions/pfcloudscriptexecuteentitycloudscriptgetresultsize) | 获取用于存放 ExecuteEntityCloudScript 调用结果所需的字节数。                                                                        |
| [PFCloudScriptExecuteFunctionAsync](/services/playfab/api-references/c/pfcloudscript/functions/pfcloudscriptexecutefunctionasync)                                   | Cloud Script 是 PlayFab 最灵活多用的功能之一。它允许客户端代码请求执行你可以实现的任何类型的自定义服务器端功能，并且几乎可以与任何东西结合使用。                                |
| [PFCloudScriptExecuteFunctionGetResult](/services/playfab/api-references/c/pfcloudscript/functions/pfcloudscriptexecutefunctiongetresult)                           | 获取成功调用 PFCloudScriptExecuteFunctionAsync 后的结果。                                                                     |
| [PFCloudScriptExecuteFunctionGetResultSize](/services/playfab/api-references/c/pfcloudscript/functions/pfcloudscriptexecutefunctiongetresultsize)                   | 获取用于存放 ExecuteFunction 调用结果所需的字节数。                                                                                 |
| [PFCloudScriptServerExecuteCloudScriptAsync](/services/playfab/api-references/c/pfcloudscript/functions/pfcloudscriptserverexecutecloudscriptasync)                 | 执行 CloudScript 函数，并将 'currentPlayerId' 设置为已通过身份验证的玩家的 PlayFab ID。PlayFab ID 是该玩家 master\_player\_account 实体的实体 ID。 |
| [PFCloudScriptServerExecuteCloudScriptGetResult](/services/playfab/api-references/c/pfcloudscript/functions/pfcloudscriptserverexecutecloudscriptgetresult)         | 获取成功调用 PFCloudScriptServerExecuteCloudScriptAsync 后的结果。                                                            |
| [PFCloudScriptServerExecuteCloudScriptGetResultSize](/services/playfab/api-references/c/pfcloudscript/functions/pfcloudscriptserverexecutecloudscriptgetresultsize) | 获取用于存放 ServerExecuteCloudScript 调用结果所需的字节数。                                                                        |


## Related topics

- [Services C API overview - PFCloudScriptTypes.h](/zh-CN/services/playfab/api-references/c/pfcloudscripttypes/pfcloudscripttypes_members.md)
- [PFCloudScriptServerExecuteCloudScriptAsync](/zh-CN/services/playfab/api-references/c/pfcloudscript/functions/pfcloudscriptserverexecutecloudscriptasync.md)
- [PFCloudScriptClientExecuteCloudScriptAsync](/zh-CN/services/playfab/api-references/c/pfcloudscript/functions/pfcloudscriptclientexecutecloudscriptasync.md)
- [PFCloudScriptExecuteEntityCloudScriptAsync](/zh-CN/services/playfab/api-references/c/pfcloudscript/functions/pfcloudscriptexecuteentitycloudscriptasync.md)
- [PFCloudScriptClientExecuteCloudScriptGetResult](/zh-CN/services/playfab/api-references/c/pfcloudscript/functions/pfcloudscriptclientexecutecloudscriptgetresult.md)
