> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# XUserResolvePrivilegeWithUiResult

> XUserResolvePrivilegeWithUiResult

# XUserResolvePrivilegeWithUiResult

检索对 [XUserResolvePrivilegeWithUiAsync](/reference/system/xuser/functions/xuserresolveprivilegewithuiasync) 的调用结果。

## 语法

```cpp theme={null}
HRESULT XUserResolvePrivilegeWithUiResult(
         XAsyncBlock* async
)
```

### 参数

*async*   \_Inout\_
类型：[XAsyncBlock\*](/reference/system/xasync/structs/xasyncblock)

用于轮询调用状态和检索调用结果的 [XAsyncBlock](/reference/system/xasync/structs/xasyncblock)。

### 返回值

类型：HRESULT

HRESULT 成功或错误代码。

| 返回代码                             | 描述                                                                                                              |
| -------------------------------- | --------------------------------------------------------------------------------------------------------------- |
| S\_OK                            | 操作成功                                                                                                            |
| E\_ABORT                         | 用户取消了操作                                                                                                         |
| E\_GAMEUSER\_FAILED\_TO\_RESOLVE | 未能解决给定的特权                                                                                                       |
| E\_GAMEUSER\_NO\_AUTH\_USER      | 游戏应再次调用 [XUserResolvePrivilegeWithUiAsync](/reference/system/xuser/functions/xuserresolveprivilegewithuiasync)。 |

## 备注

> <img src="https://mintcdn.com/microsoft-4404708b/-_0FrcE2bDxzGxv-/images/gdk/reference/caution.gif?s=2e4f582499c4cb4859c57646638ae366" alt="alert" width="11" height="11" data-path="images/gdk/reference/caution.gif" /> **注意：** 如果在建立网络连接后不久就调用 **XUserResolvePrivilegeWithUiAsync**，即使有已登录的用户，**XUserResolvePrivilegeWithUiResult** 也可能返回 E\_GAMEUSER\_NO\_AUTH\_USER。遇到此问题的游戏应尝试再次调用 [XUserResolvePrivilegeWithUiAsync](/reference/system/xuser/functions/xuserresolveprivilegewithuiasync)。

要显示允许用户解决特权问题的用户界面，请调用 [XUserResolvePrivilegeWithUiAsync](/reference/system/xuser/functions/xuserresolveprivilegewithuiasync)。

以下示例展示了如何使用 **XUserResolvePrivilegeWithUiResult** 函数。

```cpp theme={null}
HRESULT hr = XUserResolvePrivilegeWithUiResult(asyncBlock);

if (SUCCEEDED(hr))
{
    OutputDebugStringA(""Successfully resolved privilege\n"");
}
else
{
    OutputDebugStringA(""Failed to resolved privilege\n"");
}
```

## 要求

**头文件：** XUser.h

**库：** xgameruntime.lib

**支持的平台：** Windows、Steam Deck、XBOX One 系列主机和 XBOX Series 主机

## 另请参阅

[XUser](/reference/system/xuser/xuser_members)

[XUserResolvePrivilegeWithUiAsync](/reference/system/xuser/functions/xuserresolveprivilegewithuiasync)


## Related topics

- [XUserResolvePrivilegeWithUiAsync](/zh-CN/reference/system/xuser/functions/xuserresolveprivilegewithuiasync.md)
- [XUser](/zh-CN/reference/system/xuser/xuser_members.md)
- [面向 GDK 的 Unity C# API 包装器](/zh-CN/build/gdk-and-engines/unity/unity-api-wrappers.md)
- [XUserResolveIssueWithUiResult](/zh-CN/reference/system/xuser/functions/xuserresolveissuewithuiresult.md)
- [XUserResolveIssueWithUiUtf16Result](/zh-CN/reference/system/xuser/functions/xuserresolveissuewithuiutf16result.md)
