> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# XThread

> XThread

# XThread

XThread API 的参考资料。

## 函数

| 函数                                                                                                 | 说明                |
| -------------------------------------------------------------------------------------------------- | ----------------- |
| [XThreadAssertNotTimeSensitive](/reference/system/xthread/functions/xthreadassertnottimesensitive) | 断言调用线程是否被标记为时间敏感。 |
| [XThreadIsTimeSensitive](/reference/system/xthread/functions/xthreadistimesensitive)               | 指示调用线程是否被标记为时间敏感。 |
| [XThreadSetTimeSensitive](/reference/system/xthread/functions/xthreadsettimesensitive)             | 将线程设置为或清除为时间敏感。   |

## Conceptual documentation

* [时间敏感线程](https://learn.microsoft.com/gaming/gdk/docs/gdk-dev/console-dev/overviews/threads/time-sensitive-threads)
* [在 Unity 项目中使用 GDK API 的 C# 包装器](https://learn.microsoft.com/gaming/gdk/docs/gdk-dev/pc-dev/tutorials/get-started-with-unity-pc/features/gdk-unity-api-wrappers)

## See also

[系统 API 参考](/reference/system/gc-reference-system-toc)
[时间敏感线程](https://learn.microsoft.com/gaming/gdk/docs/gdk-dev/console-dev/overviews/threads/time-sensitive-threads)


## Related topics

- [XThreadIsTimeSensitive](/zh-CN/reference/system/xthread/functions/xthreadistimesensitive.md)
- [XThreadSetTimeSensitive](/zh-CN/reference/system/xthread/functions/xthreadsettimesensitive.md)
- [XThreadAssertNotTimeSensitive](/zh-CN/reference/system/xthread/functions/xthreadassertnottimesensitive.md)
- [系统 API 参考](/zh-CN/reference/system/gc-reference-system-toc.md)
- [XGameRuntimeFeature](/zh-CN/reference/system/xgameruntimefeature/enums/xgameruntimefeature.md)
