> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# XblContextSettingsGetUseCrossPlatformQosServers

> XblContextSettingsGetUseCrossPlatformQosServers

# XblContextSettingsGetUseCrossPlatformQosServers

获取是否将 xplatqos 服务器用于 QoS 调用。

## 语法

```cpp theme={null}
HRESULT XblContextSettingsGetUseCrossPlatformQosServers(  
         XblContextHandle context,  
         bool* value  
)  
```

### 参数

*context*   \_In\_\
类型：[XblContextHandle](/reference/live/xsapi-c/types_c/handles/xblcontexthandle)

与设置关联的 XBOX Live 上下文。

*value*   \_Out\_\
类型：bool\*

如果应使用跨平台 QoS 服务器，则回传 true，否则回传 false。

### 返回值

类型：HRESULT

此 API 操作的 HRESULT 返回代码。

## 要求

**头文件：** xbox\_live\_context\_settings\_c.h

**库：** Microsoft.Xbox.Services.14x.GDK.C.lib

## 另请参阅

[xbox\_live\_context\_settings\_c](/reference/live/xsapi-c/xbox_live_context_settings_c/xbox_live_context_settings_c_members)


## Related topics

- [XblContextSettingsSetUseCrossPlatformQosServers](/zh-CN/reference/live/xsapi-c/xbox_live_context_settings_c/functions/xblcontextsettingssetusecrossplatformqosservers.md)
- [PartyXbl GetCrossNetworkCommunicationPrivacySetting](/zh-CN/services/playfab/multiplayer/networking/xblreference/classes/PartyXblLocalChatUser/methods/partyxbllocalchatuser_getcrossnetworkcommunicationprivacysetting.md)
- [XblContextSettingsGetHttpTimeoutWindow](/zh-CN/reference/live/xsapi-c/xbox_live_context_settings_c/functions/xblcontextsettingsgethttptimeoutwindow.md)
- [PartyXblLocalChatUser](/zh-CN/services/playfab/multiplayer/networking/xblreference/classes/PartyXblLocalChatUser/partyxbllocalchatuser.md)
- [XblContextSettingsGetHttpRetryDelay](/zh-CN/reference/live/xsapi-c/xbox_live_context_settings_c/functions/xblcontextsettingsgethttpretrydelay.md)
