> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# XblMultiplayerManagerEstimatedMatchWaitTime

> XblMultiplayerManagerEstimatedMatchWaitTime

# XblMultiplayerManagerEstimatedMatchWaitTime

检索完成进行中的匹配请求的估计等待时间（以秒为单位）。

## 语法

```cpp theme={null}
uint32_t XblMultiplayerManagerEstimatedMatchWaitTime(  
)  
```

### 参数

### 返回值

类型：uint32\_t

估计的等待时间（以秒为单位）。

## 备注

仅在调用 [XblMultiplayerManagerFindMatch](/reference/live/xsapi-c/multiplayer_manager_c/functions/xblmultiplayermanagerfindmatch) 函数提交匹配请求后调用此函数。匹配请求使用 SmartMatch 查找具有足够开放玩家槽以容纳大厅会话中所有成员的现有游戏。如果没有正在进行的匹配请求，此函数将返回零 (0) 秒。有关查找多人游戏的详细信息，请参阅[使用多人游戏管理器通过 SmartMatch 启用查找多人游戏](/services/xbox-services/multiplayer/mpm/how-to/live-play-multiplayer-with-matchmaking)。

## 要求

**头文件：** multiplayer\_manager\_c.h

**库：** Microsoft.Xbox.Services.14x.GDK.C.lib

## 另请参阅

[multiplayer\_manager\_c](/reference/live/xsapi-c/multiplayer_manager_c/multiplayer_manager_c_members)\
[XblMultiplayerManagerFindMatch](/reference/live/xsapi-c/multiplayer_manager_c/functions/xblmultiplayermanagerfindmatch)


## Related topics

- [XblMultiplayerManagerFindMatch](/zh-CN/reference/live/xsapi-c/multiplayer_manager_c/functions/xblmultiplayermanagerfindmatch.md)
- [XblCreateMatchTicketResponse](/zh-CN/reference/live/xsapi-c/matchmaking_c/structs/xblcreatematchticketresponse.md)
- [XblMatchTicketDetailsResponse](/zh-CN/reference/live/xsapi-c/matchmaking_c/structs/xblmatchticketdetailsresponse.md)
- [XblHopperStatisticsResponse](/zh-CN/reference/live/xsapi-c/matchmaking_c/structs/xblhopperstatisticsresponse.md)
- [多人游戏任务](/zh-CN/services/xbox-services/multiplayer/mpsd/how-to/live-mpsd-how-tos.md)
