> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# XblMultiplayerSessionReferenceCreate

> XblMultiplayerSessionReferenceCreate

# XblMultiplayerSessionReferenceCreate

从服务配置 ID (SCID)、会话模板名称和会话名称创建 [XblMultiplayerSessionReference](/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayersessionreference) 对象。

## 语法

```cpp theme={null}
XblMultiplayerSessionReference XblMultiplayerSessionReferenceCreate(  
         const char* scid,  
         const char* sessionTemplateName,  
         const char* sessionName  
)  
```

### 参数

*scid*   \_In\_z\_\
类型: char\*

该会话所属的 SCID。SCID 区分大小写，因此请直接从合作伙伴中心粘贴。

*sessionTemplateName*   \_In\_z\_\
类型: char\*

会话模板的名称。

*sessionName*   \_In\_z\_\
类型: char\*

会话的名称。

### 返回值

类型: XblMultiplayerSessionReference

对多人游戏会话的引用。

## 要求

**头文件:** multiplayer\_c.h

**库:** Microsoft.Xbox.Services.14x.GDK.C.lib

## 另请参阅

[multiplayer\_c](/reference/live/xsapi-c/multiplayer_c/multiplayer_c_members)


## Related topics

- [从 MPSD 迁移到 PlayFab Multiplayer 和 MPA](/zh-CN/services/xbox-services/multiplayer/mpsd/concepts/live-mpsd-to-mlp.md)
- [XblMultiplayerSessionCreateHandle](/zh-CN/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessioncreatehandle.md)
- [XblMultiplayerSessionSessionReference](/zh-CN/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessionsessionreference.md)
- [XblMultiplayerSessionReference](/zh-CN/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayersessionreference.md)
- [XblMultiplayerManagerGameSessionSessionReference](/zh-CN/reference/live/xsapi-c/multiplayer_manager_c/functions/xblmultiplayermanagergamesessionsessionreference.md)
