> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# XblMultiplayerSessionMembers

> XblMultiplayerSessionMembers

# XblMultiplayerSessionMembers

获取处于会话中或一起进入会话的成员集合。

## 语法

```cpp theme={null}
HRESULT XblMultiplayerSessionMembers(  
         XblMultiplayerSessionHandle handle,  
         const XblMultiplayerSessionMember** members,  
         size_t* membersCount  
)  
```

### 参数

*handle*   \_In\_\
类型: [XblMultiplayerSessionHandle](/reference/live/xsapi-c/multiplayer_c/handles/xblmultiplayersessionhandle)

多人游戏会话的句柄。

*members*   \_Out\_\
类型: [XblMultiplayerSessionMember\*\*](/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayersessionmember)

传回指向会话成员对象数组的指针。所返回指针的内存在 XblMultiplayerSessionHandle 对象关闭之前始终有效。

*membersCount*   \_Out\_\
类型: size\_t\*

传回返回数组的大小。

### 返回值

类型: HRESULT

此 API 操作的 HRESULT 返回码。

## 备注

调用 XblMultiplayerSessionJoin 或 XblMultiplayerSessionLeave 以将自己添加到此列表或从中删除。调用 XblMultiplayerSessionAddMemberReservation 以在此列表中为另一个用户添加保留。

## 要求

**头文件:** multiplayer\_c.h

**库:** Microsoft.Xbox.Services.14x.GDK.C.lib

## 另请参阅

[multiplayer\_c](/reference/live/xsapi-c/multiplayer_c/multiplayer_c_members)


## Related topics

- [XblMultiplayerSessionMember](/zh-CN/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayersessionmember.md)
- [XblMultiplayerSessionMemberStatus](/zh-CN/reference/live/xsapi-c/multiplayer_c/enums/xblmultiplayersessionmemberstatus.md)
- [XblMultiplayerSessionMembersAccepted](/zh-CN/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessionmembersaccepted.md)
- [XblMultiplayerSessionMemberRole](/zh-CN/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayersessionmemberrole.md)
- [XblMultiplayerSessionGetMember](/zh-CN/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessiongetmember.md)
