> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# XblMultiplayerSessionCurrentUserSetStatus

> XblMultiplayerSessionCurrentUserSetStatus

# XblMultiplayerSessionCurrentUserSetStatus

将当前用户设置为活动或不活动。成员必须先加入会话。

## 语法

```cpp theme={null}
HRESULT XblMultiplayerSessionCurrentUserSetStatus(  
         XblMultiplayerSessionHandle handle,  
         XblMultiplayerSessionMemberStatus status  
)  
```

### 参数

*handle*   \_In\_\
类型: [XblMultiplayerSessionHandle](/reference/live/xsapi-c/multiplayer_c/handles/xblmultiplayersessionhandle)

多人游戏会话的句柄。

*status*   \_In\_\
类型: [XblMultiplayerSessionMemberStatus](/reference/live/xsapi-c/multiplayer_c/enums/xblmultiplayersessionmemberstatus)

指示当前用户状态。

### 返回值

类型: HRESULT

此 API 操作的 HRESULT 返回码。

## 备注

您无法以这种方式将用户设置为已保留或就绪。请使用 [XblMultiplayerSessionAddMemberReservation](/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessionaddmemberreservation) 添加成员保留。

## 要求

**头文件:** multiplayer\_c.h

**库:** Microsoft.Xbox.Services.14x.GDK.C.lib

## 另请参阅

[multiplayer\_c](/reference/live/xsapi-c/multiplayer_c/multiplayer_c_members)


## Related topics

- [XblMultiplayerSessionMemberStatus](/zh-CN/reference/live/xsapi-c/multiplayer_c/enums/xblmultiplayersessionmemberstatus.md)
- [从 MPSD 迁移到 PlayFab Multiplayer 和 MPA](/zh-CN/services/xbox-services/multiplayer/mpsd/concepts/live-mpsd-to-mlp.md)
- [多人游戏会话高级主题](/zh-CN/services/xbox-services/multiplayer/mpsd/concepts/live-mpsd-details.md)
- [多人游戏会话目录概述](/zh-CN/services/xbox-services/multiplayer/mpsd/live-mpsd-overview.md)
- [XblMultiplayerSessionCurrentUserSetEncounters](/zh-CN/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessioncurrentusersetencounters.md)
