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# XblMultiplayerSessionConstantsSetPeerToPeerRequirements

> XblMultiplayerSessionConstantsSetPeerToPeerRequirements

# XblMultiplayerSessionConstantsSetPeerToPeerRequirements

这些阈值适用于会话中所有成员之间的每个成对连接。仅可在创建新会话时设置。

## 语法

```cpp theme={null}
HRESULT XblMultiplayerSessionConstantsSetPeerToPeerRequirements(  
         XblMultiplayerSessionHandle handle,  
         XblMultiplayerPeerToPeerRequirements requirements  
)  
```

### 参数

*handle*   \_In\_\
类型: [XblMultiplayerSessionHandle](/reference/live/xsapi-c/multiplayer_c/handles/xblmultiplayersessionhandle)

多人游戏会话的句柄。

*requirements*   \_In\_\
类型: [XblMultiplayerPeerToPeerRequirements](/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayerpeertopeerrequirements)

指定会话的对等到对等要求的对象。

### 返回值

类型: HRESULT

此 API 操作的 HRESULT 返回码。

## 要求

**头文件:** multiplayer\_c.h

**库:** Microsoft.Xbox.Services.14x.GDK.C.lib

## 另请参阅

[multiplayer\_c](/reference/live/xsapi-c/multiplayer_c/multiplayer_c_members)


## Related topics

- [XblMultiplayerPeerToPeerRequirements](/zh-CN/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayerpeertopeerrequirements.md)
- [XblMultiplayerSessionConstantsSetPeerToHostRequirements](/zh-CN/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessionconstantssetpeertohostrequirements.md)
- [XblMultiplayerPeerToHostRequirements](/zh-CN/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayerpeertohostrequirements.md)
- [XblMultiplayerSessionConstantsSetMaxMembersInSession](/zh-CN/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessionconstantssetmaxmembersinsession.md)
- [XblMultiplayerSessionConstantsSetCapabilities](/zh-CN/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessionconstantssetcapabilities.md)
