> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# XblMultiplayerSessionChangedHandler

> XblMultiplayerSessionChangedHandler

# XblMultiplayerSessionChangedHandler

当会话发生更改时要调用的回调方法。

## 语法

```cpp theme={null}
void XblMultiplayerSessionChangedHandler(  
         void* context,  
         XblMultiplayerSessionChangeEventArgs args  
)  
```

### 参数

*context*   \_In\_opt\_\
类型：void\*

要传递给处理程序的调用方上下文。

*args*   \_In\_\
类型：[XblMultiplayerSessionChangeEventArgs](/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayersessionchangeeventargs)

要传递给处理程序的参数。

### 返回值

类型：void

## 要求

**头文件：** multiplayer\_c.h

**库：** Microsoft.Xbox.Services.14x.GDK.C.lib

## 另请参阅

[multiplayer\_c](/reference/live/xsapi-c/multiplayer_c/multiplayer_c_members)


## Related topics

- [XblMultiplayerAddSessionChangedHandler](/zh-CN/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayeraddsessionchangedhandler.md)
- [从 MPSD 迁移到 PlayFab Multiplayer 和 MPA](/zh-CN/services/xbox-services/multiplayer/mpsd/concepts/live-mpsd-to-mlp.md)
- [多人游戏会话高级主题](/zh-CN/services/xbox-services/multiplayer/mpsd/concepts/live-mpsd-details.md)
- [多人游戏会话目录概述](/zh-CN/services/xbox-services/multiplayer/mpsd/live-mpsd-overview.md)
- [迁移仲裁者](/zh-CN/services/xbox-services/multiplayer/concepts/live-migrating-an-arbiter.md)
