> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# XblMultiplayerGetSessionAsync

> XblMultiplayerGetSessionAsync

# XblMultiplayerGetSessionAsync

从服务器获取现有会话对象及其所有属性。

## 语法

```cpp theme={null}
HRESULT XblMultiplayerGetSessionAsync(  
         XblContextHandle xblContext,  
         const XblMultiplayerSessionReference* sessionReference,  
         XAsyncBlock* async  
)  
```

### 参数

*xblContext*   \_In\_\
类型：[XblContextHandle](/reference/live/xsapi-c/types_c/handles/xblcontexthandle)

本地用户的 XBOX Live 上下文。

*sessionReference*   \_In\_\
类型：[XblMultiplayerSessionReference\*](/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayersessionreference)

包含会话标识信息的 XblMultiplayerSessionReference 对象。

*async*   \_In\_\
类型：XAsyncBlock\*

此操作的 AsyncBlock。

### 返回值

类型：HRESULT

此 API 操作的 HRESULT 返回代码。

## REST 调用

调用 V102 GET /serviceconfigs/{serviceConfigurationId}/sessionTemplates/{sessiontemplateName}/sessions/{sessionName}

## 要求

**头文件：** multiplayer\_c.h

**库：** Microsoft.Xbox.Services.14x.GDK.C.lib

## 另请参阅

[multiplayer\_c](/reference/live/xsapi-c/multiplayer_c/multiplayer_c_members)


## Related topics

- [多人游戏会话目录概述](/zh-CN/services/xbox-services/multiplayer/mpsd/live-mpsd-overview.md)
- [多人游戏会话高级主题](/zh-CN/services/xbox-services/multiplayer/mpsd/concepts/live-mpsd-details.md)
- [XblMultiplayerGetSessionByHandleAsync](/zh-CN/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayergetsessionbyhandleasync.md)
- [XblMultiplayerGetSessionResult](/zh-CN/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayergetsessionresult.md)
- [XblMultiplayerQuerySessionsAsync](/zh-CN/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayerquerysessionsasync.md)
