> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# TrySetLampArrayWorkerThreadAffinityMask

> TrySetLampArrayWorkerThreadAffinityMask

# TrySetLampArrayWorkerThreadAffinityMask

为 LampArray 工作线程设置处理器亲和性掩码。

## 语法

```cpp theme={null}
HRESULT TrySetLampArrayWorkerThreadAffinityMask(
    uint64_t threadAffinityMask);
```

### 参数

*threadAffinityMask*
类型：uint64\_t

为 LampArray 工作线程指定的期望亲和性掩码。

### 返回值

类型：HRESULT

函数结果。

## 备注

此函数每个进程最多成功并生效一次。不支持在同一进程内多次调用此函数。

## 要求

**头文件：** LampArray.h

**库：** xgameplatform.lib

**支持的平台：** XBOX One 系列主机和 XBOX Series 主机

## 另请参阅

[光照 API 概览](/build/core-features/common/lighting/gc-lighting-toc)\
[LampArray 基础](/build/core-features/common/lighting/lighting-basics)\
[SetThreadAffinityMask](https://learn.microsoft.com/windows/win32/api/winbase/nf-winbase-setthreadaffinitymask)


## Related topics

- [LampArray](/zh-CN/reference/lighting/lamparray/lamparray_members.md)
- [chat_manager::set_thread_affinity_mask](/zh-CN/reference/chat/gamechat2/classes/chat_manager/methods/chat_manager_set_thread_affinity_mask.md)
- [PFMultiplayerSetThreadAffinityMask](/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmultiplayer/functions/pfmultiplayersetthreadaffinitymask.md)
- [chat_manager::get_thread_affinity_mask](/zh-CN/reference/chat/gamechat2/classes/chat_manager/methods/chat_manager_get_thread_affinity_mask.md)
- [PartyManager::SetThreadAffinityMask](/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_setthreadaffinitymask.md)
