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# D3D12_WAVE_MMA_TIER (XBOX Series consoles)

> D3D12_WAVE_MMA_TIER (XBOX Series consoles) — 定义指定 WaveMMA (wave_matrix) 操作支持级别的常量。

定义指定 WaveMMA (wave\_matrix) 操作支持级别的常量。

## 语法

```cpp theme={null}
enum D3D12_WAVE_MMA_TIER
{
  D3D12_WAVE_MMA_TIER_NOT_SUPPORTED = 0,
  D3D12_WAVE_MMA_TIER_1_0 = 10
}
```

## 常量

| 常量                                     | 说明                               |
| -------------------------------------- | -------------------------------- |
| D3D12\_WAVE\_MMA\_TIER\_NOT\_SUPPORTED | 指定不支持 WaveMMA (wave\_matrix) 操作。 |
| D3D12\_WAVE\_MMA\_TIER\_1\_0           | 指定支持 WaveMMA (wave\_matrix) 操作。  |

## 要求

**头文件：** d3d12\_xs.h\
**支持的平台**：XBOX Series X|S

## 另请参阅

[d3d12\_xs members](/reference/graphics/d3d12_xs/d3d12_xs_members)


## Related topics

- [D3D12_MESH_SHADER_TIER (XBOX Series consoles)](/zh-CN/reference/graphics/d3d12_xs/enums/d3d12_mesh_shader_tier_xs.md)
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