> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# D3D12_FEATURE_DATA_D3D12_OPTIONS13

> 指示是否支持较小 API 功能的集合。

## 语法

```cpp theme={null}
typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS13
{
    BOOL UnrestrictedBufferTextureCopyPitchSupported;
    BOOL UnrestrictedVertexElementAlignmentSupported;
    BOOL InvertedViewportHeightFlipsYSupported;
    BOOL InvertedViewportDepthFlipsZSupported;
    BOOL TextureCopyBetweenDimensionsSupported;
    BOOL AlphaBlendFactorSupported;
} D3D12_FEATURE_DATA_D3D12_OPTIONS13
```

### 成员

*UnrestrictedBufferTextureCopyPitchSupported*\
类型:BOOL

*UnrestrictedVertexElementAlignmentSupported*\
类型:BOOL

*InvertedViewportHeightFlipsYSupported*\
类型:BOOL

*InvertedViewportDepthFlipsZSupported*\
类型:BOOL

*TextureCopyBetweenDimensionsSupported*\
类型:BOOL

*AlphaBlendFactorSupported*\
类型:BOOL

## 备注

## 要求

**头文件:** d3d12\_xs.h 或 d3d12\_x.h\
**库:** d3d12\_xs.lib 或 d3d12\_x.lib\
**支持的平台**:XBOX Series 主机和 XBOX One 系列

## 另请参阅


## Related topics

- [D3D12_BLEND](/zh-CN/reference/graphics/d3d12/enums/d3d12_blend_public.md)
- [D3D12_FEATURE](/zh-CN/reference/graphics/d3d12/enums/d3d12_feature_public.md)
- [D3D12_FEATURE_DATA_D3D12_OPTIONS](/zh-CN/reference/graphics/d3d12/structs/d3d12_feature_data_d3d12_options_public.md)
- [D3D12_FEATURE_DATA_D3D12_OPTIONS5](/zh-CN/reference/graphics/d3d12/structs/d3d12_feature_data_d3d12_options5_public.md)
- [D3D12_FEATURE_DATA_D3D12_OPTIONS12](/zh-CN/reference/graphics/d3d12/structs/d3d12_feature_data_d3d12_options12_public.md)
