> ## Documentation Index
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> Use this file to discover all available pages before exploring further.

# ID3D12ShaderCacheSession

> 表示着色器缓存会话。

表示着色器缓存会话。

## 备注

## 要求

**头文件：** d3d12\_xs.h 或 d3d12\_x.h\
**库：** d3d12\_xs.lib 或 d3d12\_x.lib\
**支持的平台**：XBOX Series 主机和 XBOX One 系列

## 另请参阅

* [ID3D12DeviceChild](/reference/graphics/d3d12/interfaces/id3d12devicechild/id3d12devicechild_public)
* [D3D12 着色器缓存 API](https://microsoft.github.io/DirectX-Specs/d3d/ShaderCache.html)


## Related topics

- [ID3D12ShaderCacheSession::GetDesc](/zh-CN/reference/graphics/d3d12/interfaces/id3d12shadercachesession/methods/id3d12shadercachesession_getdesc_public.md)
- [D3D12_SHADER_CACHE_MODE](/zh-CN/reference/graphics/d3d12/enums/d3d12_shader_cache_mode_public.md)
- [CreateShaderCacheSession (XBOX Series 主机)](/zh-CN/reference/graphics/d3d12/interfaces/id3d12device9/methods/id3d12device9_createshadercachesession_public.md)
- [D3D12_SHADER_CACHE_SESSION_DESC](/zh-CN/reference/graphics/d3d12/structs/d3d12_shader_cache_session_desc_public.md)
- [D3D12_SHADER_CACHE_FLAGS](/zh-CN/reference/graphics/d3d12/enums/d3d12_shader_cache_flags_public.md)
