> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# GetSessionStatus

> 获取受保护会话的状态。

获取受保护会话的状态。

## 语法

```cpp theme={null}
D3D12_PROTECTED_SESSION_STATUS GetSessionStatus(
)
```

### 参数

### 返回值

类型：D3D12\_PROTECTED\_SESSION\_STATUS

受保护会话的状态。如果返回的值为 [D3D12\_PROTECTED\_SESSION\_STATUS\_INVALID](/reference/graphics/d3d12/enums/d3d12_protected_session_status_public)，则若该会话是 [ID3D12ProtectedResourceSession](/reference/graphics/d3d12/interfaces/id3d12protectedresourcesession/id3d12protectedresourcesession_public)，你需要等待唯一性值增加才能重用资源。

## 要求

**头文件：** d3d12\_xs.h 或 d3d12\_x.h<br />**库：** d3d12\_xs.lib 或 d3d12\_x.lib<br />**支持的平台**：XBOX Series 主机和 XBOX One 系列

## 另请参阅

[ID3D12ProtectedSession](/reference/graphics/d3d12/interfaces/id3d12protectedsession/id3d12protectedsession_public)


## Related topics

- [GetStatusFence](/zh-CN/reference/graphics/d3d12/interfaces/id3d12protectedsession/methods/id3d12protectedsession_getstatusfence_public.md)
- [XblWriteSessionStatus](/zh-CN/reference/live/xsapi-c/multiplayer_c/enums/xblwritesessionstatus.md)
- [XblMultiplayerSessionStatus](/zh-CN/reference/live/xsapi-c/multiplayer_c/enums/xblmultiplayersessionstatus.md)
- [XblMultiplayerSessionMemberStatus](/zh-CN/reference/live/xsapi-c/multiplayer_c/enums/xblmultiplayersessionmemberstatus.md)
- [XblMultiplayerSessionWriteStatus](/zh-CN/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessionwritestatus.md)
