> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# GameChat2 members

> GameChat2 members

# GameChat2 members

## 类

| 类                                                                                                                                        | 描述                                                                                                  |
| ---------------------------------------------------------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------------------- |
| [chat\_manager](/reference/chat/gamechat2/classes/chat_manager/chat_manager)                                                             | 提供与 Game Chat 2 交互的管理功能。                                                                            |
| [chat\_user](/reference/chat/gamechat2/classes/chat_user/chat_user)                                                                      | 表示已添加到本地 [chat\_manager](/reference/chat/gamechat2/classes/chat_manager/chat_manager) 实例的单个本地或远程用户。 |
| [chat\_user\_local](/reference/chat/gamechat2/classes/chat_user/chat_user_local/chat_user_local)                                         | 一个子类,封装了仅可在本地用户上执行的操作。                                                                              |
| [post\_decode\_audio\_sink\_stream](/reference/chat/gamechat2/classes/post_decode_audio_sink_stream/post_decode_audio_sink_stream)       | 表示远程音频处理管道的出站数据端。                                                                                   |
| [post\_decode\_audio\_source\_stream](/reference/chat/gamechat2/classes/post_decode_audio_source_stream/post_decode_audio_source_stream) | 表示远程音频处理管道的入站数据端。                                                                                   |
| [pre\_encode\_audio\_stream](/reference/chat/gamechat2/classes/pre_encode_audio_stream/pre_encode_audio_stream)                          | 表示本地音频处理管道。                                                                                         |

## 函数

| 函数                                                                                                               | 描述                                            |
| ---------------------------------------------------------------------------------------------------------------- | --------------------------------------------- |
| [game\_chat\_allocate\_memory\_callback](/reference/chat/gamechat2/functions/game_chat_allocate_memory_callback) | 每次 Game Chat 库必须动态分配新的内存缓冲区时调用的回调。            |
| [game\_chat\_free\_memory\_callback](/reference/chat/gamechat2/functions/game_chat_free_memory_callback)         | 表示每次先前分配的内存缓冲区不再被 Game Chat 2 库需要并可以释放时调用的回调。 |

## 结构

| 结构                                                                                                                                                                                | 描述                                                                                                                                                            |
| --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [game\_chat\_audio\_format](/reference/chat/gamechat2/structs/game_chat_audio_format)                                                                                             | 描述解释 Game Chat 2 音频数据所需的格式信息。                                                                                                                                 |
| [game\_chat\_communication\_relationship\_adjuster\_changed\_state\_change](/reference/chat/gamechat2/structs/game_chat_communication_relationship_adjuster_changed_state_change) | 表示特定于 [game\_chat\_state\_change\_type::communication\_relationship\_adjuster\_changed](/reference/chat/gamechat2/enums/game_chat_state_change_type) 状态更改的信息。 |
| [game\_chat\_data\_frame](/reference/chat/gamechat2/structs/game_chat_data_frame)                                                                                                 | 表示有关必须传送到远程 Game Chat 2 终结点的传出 Game Chat 2 数据的信息。                                                                                                             |
| [game\_chat\_state\_change](/reference/chat/gamechat2/structs/game_chat_state_change)                                                                                             | 表示事件、状态更改或传出数据的通用基础结构。                                                                                                                                        |
| [game\_chat\_stream\_state\_change](/reference/chat/gamechat2/structs/game_chat_stream_state_change)                                                                              | 音频处理流事件的通用基础结构表示。                                                                                                                                             |
| [game\_chat\_text\_chat\_received\_state\_change](/reference/chat/gamechat2/structs/game_chat_text_chat_received_state_change)                                                    | 表示特定于 [game\_chat\_state\_change\_type::text\_chat\_received](/reference/chat/gamechat2/enums/game_chat_state_change_type) 状态更改的信息。                           |
| [game\_chat\_text\_conversion\_preference\_changed\_state\_change](/reference/chat/gamechat2/structs/game_chat_text_conversion_preference_changed_state_change)                   | 表示特定于 [game\_chat\_state\_change\_type::text\_conversion\_preference\_changed](/reference/chat/gamechat2/enums/game_chat_state_change_type) 状态更改的信息。          |
| [game\_chat\_transcribed\_chat\_received\_state\_change](/reference/chat/gamechat2/structs/game_chat_transcribed_chat_received_state_change)                                      | 表示特定于 [game\_chat\_state\_change\_type::transcribed\_chat\_received](/reference/chat/gamechat2/enums/game_chat_state_change_type) 状态更改的信息。                    |

## 枚举

| 枚举                                                                                                                                                                              | 描述                                                                                                                                                                                                                                                                                         |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| [game\_chat\_audio\_encoding\_bitrate](/reference/chat/gamechat2/enums/game_chat_audio_encoding_bitrate)                                                                        | 定义 Game Chat 2 用于生成传出音频数据包的音频编码比特率。                                                                                                                                                                                                                                                        |
| [game\_chat\_audio\_manipulation\_mode\_flags](/reference/chat/gamechat2/enums/game_chat_audio_manipulation_mode_flags)                                                         | 表示所请求的音频处理功能状态。                                                                                                                                                                                                                                                                            |
| [game\_chat\_communication\_relationship\_adjuster](/reference/chat/gamechat2/enums/game_chat_communication_relationship_adjuster)                                              | 定义 Game Chat 2 应用于之前通过调用 [chat\_user\_local::set\_communication\_relationship](/reference/chat/gamechat2/classes/chat_user/chat_user_local/methods/chat_user_local_set_communication_relationship) 设置的通信关系的额外调整步骤。                                                                         |
| [game\_chat\_communication\_relationship\_flags](/reference/chat/gamechat2/enums/game_chat_communication_relationship_flags)                                                    | 定义两个用户之间的通信关系。                                                                                                                                                                                                                                                                             |
| [game\_chat\_data\_transport\_requirement](/reference/chat/gamechat2/enums/game_chat_data_transport_requirement)                                                                | 定义传出数据的数据传输要求。                                                                                                                                                                                                                                                                             |
| [game\_chat\_sample\_type](/reference/chat/gamechat2/enums/game_chat_sample_type)                                                                                               | 描述表示单个 Game Chat 2 音频采样的数据类型。                                                                                                                                                                                                                                                              |
| [game\_chat\_shared\_device\_communication\_relationship\_resolution\_mode](/reference/chat/gamechat2/enums/game_chat_shared_device_communication_relationship_resolution_mode) | 定义 Game Chat 2 应如何解决共享设备(例如 Kinect)上用户的通信关系冲突。                                                                                                                                                                                                                                             |
| [game\_chat\_speech\_to\_text\_conversion\_mode](/reference/chat/gamechat2/enums/game_chat_speech_to_text_conversion_mode)                                                      | 定义 Game Chat 2 可用的语音转文本转换模式。                                                                                                                                                                                                                                                               |
| [game\_chat\_state\_change\_type](/reference/chat/gamechat2/enums/game_chat_state_change_type)                                                                                  | 定义可由 [chat\_manager::start\_processing\_state\_changes](/reference/chat/gamechat2/classes/chat_manager/methods/chat_manager_start_processing_state_changes) 报告的 [game\_chat\_state\_change](/reference/chat/gamechat2/structs/game_chat_state_change) 对象的类型。                               |
| [game\_chat\_stream\_state\_change\_type](/reference/chat/gamechat2/enums/game_chat_stream_state_change_type)                                                                   | 定义可由 [chat\_manager::start\_processing\_stream\_state\_changes](/reference/chat/gamechat2/classes/chat_manager/methods/chat_manager_start_processing_stream_state_changes) 报告的 [game\_chat\_stream\_state\_change](/reference/chat/gamechat2/structs/game_chat_stream_state_change) 对象的类型。 |
| [game\_chat\_thread\_id](/reference/chat/gamechat2/enums/game_chat_thread_id)                                                                                                   | 定义 Game Chat 2 用于内部用途的线程类型。                                                                                                                                                                                                                                                                |
| [game\_chat\_user\_chat\_indicator](/reference/chat/gamechat2/enums/game_chat_user_chat_indicator)                                                                              | 定义用户相对于本地用户的当前聊天状态。                                                                                                                                                                                                                                                                        |


## Related topics

- [game_chat_sample_type](/zh-CN/reference/chat/gamechat2/enums/game_chat_sample_type.md)
- [game_chat_thread_id](/zh-CN/reference/chat/gamechat2/enums/game_chat_thread_id.md)
- [game_chat_data_frame](/zh-CN/reference/chat/gamechat2/structs/game_chat_data_frame.md)
- [game_chat_state_change](/zh-CN/reference/chat/gamechat2/structs/game_chat_state_change.md)
- [game_chat_audio_encoding_bitrate](/zh-CN/reference/chat/gamechat2/enums/game_chat_audio_encoding_bitrate.md)
