> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# GetShapeXmaStopWhenDone

> GetShapeXmaStopWhenDone

# GetShapeXmaStopWhenDone

保留供内部使用。

<a id="syntaxSection" />

## 语法

```cpp theme={null}
bool GetShapeXmaStopWhenDone(  
         const SHAPE_XMA_CONTEXT* context  
)  
```

<a id="parametersSection" />

### 参数

*context*   \_In\_\
Type: [SHAPE\_XMA\_CONTEXT](/reference/audio/shapexmacontext/structs/shape_xma_context)\*

保留供内部使用。

<a id="retvalSection" />

### 返回值

Type: bool

保留供内部使用。

<a id="requirementsSection" />

## 要求

**头文件:** shapexmacontext.h

**支持的平台:** XBOX One 系列主机和 XBOX Series 主机

<a id="seealsoSection" />

## 另请参阅

[ShapeXmaContext](/reference/audio/shapexmacontext/shapexmacontext_members)


## Related topics

- [ShapeXmaContext](/zh-CN/reference/audio/shapexmacontext/shapexmacontext_members.md)
- [SetShapeXmaStopWhenDone](/zh-CN/reference/audio/shapexmacontext/functions/setshapexmastopwhendone.md)
- [GetShapeXmaInterruptWhenDone](/zh-CN/reference/audio/shapexmacontext/functions/getshapexmainterruptwhendone.md)
- [SetShapeXmaInterruptWhenDone](/zh-CN/reference/audio/shapexmacontext/functions/setshapexmainterruptwhendone.md)
- [SHAPE_XMA_CONTEXT](/zh-CN/reference/audio/shapexmacontext/structs/shape_xma_context.md)
