> ## Documentation Index
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# GetShapeXmaNumLoops

> GetShapeXmaNumLoops

# GetShapeXmaNumLoops

获取 XMA 上下文循环的次数。

<a id="syntaxSection" />

## 语法

```cpp theme={null}
UINT32 GetShapeXmaNumLoops(  
         const SHAPE_XMA_CONTEXT* context  
)  
```

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### 参数

*context*   \_In\_\
Type: [SHAPE\_XMA\_CONTEXT](/reference/audio/shapexmacontext/structs/shape_xma_context)\*

指向 [SHAPE\_XMA\_CONTEXT](/reference/audio/shapexmacontext/structs/shape_xma_context) 对象的指针。

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### 返回值

Type: UINT32

循环次数,从 0 到 254。255 表示连续循环。

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## 备注

有关 XMA 上下文循环的指南,请参阅 [ACP overview](/build/console-features/audio/overviews/acp-overview) 中的 [Guidelines for using SRC for PCM and XMA data](/build/console-features/audio/overviews/acp-overview#ID4EUPAC)。

若要设置循环次数,请使用 [SetShapeXmaNumLoops](/reference/audio/shapexmacontext/functions/setshapexmanumloops)。

有关详细信息,请参阅 [Overview of SHAPE](/build/console-features/audio/overviews/shape-overview) 的 [XMA](/build/console-features/audio/overviews/shape-overview#ID4EYD) 部分。

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## 要求

**头文件:** shapexmacontext.h

**支持的平台:** XBOX One 系列主机和 XBOX Series 主机

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## 另请参阅

[ShapeXmaContext](/reference/audio/shapexmacontext/shapexmacontext_members)


## Related topics

- [SetShapeXmaNumLoops](/zh-CN/reference/audio/shapexmacontext/functions/setshapexmanumloops.md)
- [ShapeXmaContext](/zh-CN/reference/audio/shapexmacontext/shapexmacontext_members.md)
- [GetShapeXmaLoopEndOffset](/zh-CN/reference/audio/shapexmacontext/functions/getshapexmaloopendoffset.md)
- [GetShapeXmaLoopStartOffset](/zh-CN/reference/audio/shapexmacontext/functions/getshapexmaloopstartoffset.md)
- [GetShapeXmaLoopSubframeEnd](/zh-CN/reference/audio/shapexmacontext/functions/getshapexmaloopsubframeend.md)
