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# GetShapeXmaErrorSet

> GetShapeXmaErrorSet

# GetShapeXmaErrorSet

获取一个标志,用于指示是否发生了错误。

<a id="syntaxSection" />

## 语法

```cpp theme={null}
bool GetShapeXmaErrorSet(  
         const SHAPE_XMA_CONTEXT* context  
)  
```

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### 参数

*context*   \_In\_\
Type: [SHAPE\_XMA\_CONTEXT](/reference/audio/shapexmacontext/structs/shape_xma_context)\*

指向 [SHAPE\_XMA\_CONTEXT](/reference/audio/shapexmacontext/structs/shape_xma_context) 对象的指针。

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### 返回值

Type: bool

如果发生了错误,则为 True。

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## 备注

可缩放硬件音频处理引擎 (SHAPE) 使用状态和报告队列 (SRQ) 来报告各种不需要实时响应的事件。

如果返回值为 true,请调用 [GetShapeXmaErrorStatus](/reference/audio/shapexmacontext/functions/getshapexmaerrorstatus) 以获取错误值。

有关详细信息,请参阅 [Overview of SHAPE](/build/console-features/audio/overviews/shape-overview) 的 [XMA](/build/console-features/audio/overviews/shape-overview#ID4EYD) 部分。

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## 要求

**头文件:** shapexmacontext.h

**支持的平台:** XBOX One 系列主机和 XBOX Series 主机

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## 另请参阅

[ShapeXmaContext](/reference/audio/shapexmacontext/shapexmacontext_members)


## Related topics

- [GetShapeXmaErrorStatus](/zh-CN/reference/audio/shapexmacontext/functions/getshapexmaerrorstatus.md)
- [ShapeXmaContext](/zh-CN/reference/audio/shapexmacontext/shapexmacontext_members.md)
- [GetShapeXmaParserErrorSet](/zh-CN/reference/audio/shapexmacontext/functions/getshapexmaparsererrorset.md)
- [GetShapeXmaParserErrorStatus](/zh-CN/reference/audio/shapexmacontext/functions/getshapexmaparsererrorstatus.md)
- [SHAPE_XMA_CONTEXT](/zh-CN/reference/audio/shapexmacontext/structs/shape_xma_context.md)
