> ## Documentation Index
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# SetShapeFiltVolFrequencyTarget

> SetShapeFiltVolFrequencyTarget

# SetShapeFiltVolFrequencyTarget

设置 FLTVOL 上下文的频率目标值。

## 语法

```cpp theme={null}
HRESULT SetShapeFiltVolFrequencyTarget(  
         SHAPE_FILTVOL_CONTEXT* context,  
         float frequencyTarget  
)  
```

### 参数

*context*   \_Inout\_\
类型:[SHAPE\_FILTVOL\_CONTEXT](/reference/audio/shapefiltvolcontext/structs/shape_filtvol_context)\*

指向 [SHAPE\_FILTVOL\_CONTEXT](/reference/audio/shapefiltvolcontext/structs/shape_filtvol_context) 对象的指针。

*frequencyTarget*   \
类型:float

频率目标值。必须在 0-7999 Hz 的范围内。

### 返回值

类型:HRESULT

HRESULT 成功或错误代码。

## 注解

滤波器/音量(FLTVOL)模块实现为 Chamberlin 滤波器。若要获取当前的频率目标值,请使用 [GetShapeFiltVolFrequencyTarget](/reference/audio/shapefiltvolcontext/functions/getshapefiltvolfrequencytarget)。

其滤波行为设计上与 XAudio2 中的完全一致。

有关详细信息,请参阅 [SHAPE 概述](/build/console-features/audio/overviews/shape-overview) 的 [滤波器/音量模块 (FLTVOL)](/build/console-features/audio/overviews/shape-overview#ID4EBH) 部分。

## 要求

**头文件:** shapefiltvolcontext.h

**支持的平台:** XBOX One 系列主机和 XBOX Series 主机

## 另请参阅

[SetShapeFiltVolFrequency](/reference/audio/shapefiltvolcontext/functions/setshapefiltvolfrequency)\
[ShapeFiltVolContext](/reference/audio/shapefiltvolcontext/shapefiltvolcontext_members)


## Related topics

- [SetShapeFiltVolFrequency](/zh-CN/reference/audio/shapefiltvolcontext/functions/setshapefiltvolfrequency.md)
- [GetShapeFiltVolFrequencyTarget](/zh-CN/reference/audio/shapefiltvolcontext/functions/getshapefiltvolfrequencytarget.md)
- [ShapeFiltVolContext](/zh-CN/reference/audio/shapefiltvolcontext/shapefiltvolcontext_members.md)
- [GetShapeFiltVolFrequency](/zh-CN/reference/audio/shapefiltvolcontext/functions/getshapefiltvolfrequency.md)
- [SetShapeFiltVolQTarget](/zh-CN/reference/audio/shapefiltvolcontext/functions/setshapefiltvolqtarget.md)
