> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# GetShapeFiltVolInternalSaturate

> GetShapeFiltVolInternalSaturate

# GetShapeFiltVolInternalSaturate

获取内部饱和标志。

## 语法

```cpp theme={null}
bool GetShapeFiltVolInternalSaturate(  
         const SHAPE_FILTVOL_CONTEXT* context  
)  
```

### 参数

*context*   \_In\_\
类型:[SHAPE\_FILTVOL\_CONTEXT](/reference/audio/shapefiltvolcontext/structs/shape_filtvol_context)\*

指向 [SHAPE\_FILTVOL\_CONTEXT](/reference/audio/shapefiltvolcontext/structs/shape_filtvol_context) 对象的指针。

### 返回值

类型:bool

内部饱和标志。饱和时为 True。

## 注解

内部饱和标志指示处理过程中状态变量滤波器是否发生了饱和。

若要指定内部产生的共振和溢出的余量,请使用 [SetShapeFiltVolInputHeadroom](/reference/audio/shapefiltvolcontext/functions/setshapefiltvolinputheadroom) 函数。

有关详细信息,请参阅 [SHAPE 概述](/build/console-features/audio/overviews/shape-overview) 的 [滤波器/音量模块 (FLTVOL)](/build/console-features/audio/overviews/shape-overview#ID4EBH) 部分。

## 要求

**头文件:** shapefiltvolcontext.h

**支持的平台:** XBOX One 系列主机和 XBOX Series 主机

## 另请参阅

[ShapeFiltVolContext](/reference/audio/shapefiltvolcontext/shapefiltvolcontext_members)


## Related topics

- [ShapeFiltVolContext](/zh-CN/reference/audio/shapefiltvolcontext/shapefiltvolcontext_members.md)
- [GetShapeSrcInternalSaturate](/zh-CN/reference/audio/shapesrccontext/functions/getshapesrcinternalsaturate.md)
- [GetShapeEqCompInternalSaturate](/zh-CN/reference/audio/shapeeqcompcontext/functions/getshapeeqcompinternalsaturate.md)
- [GetShapeFiltVolQ](/zh-CN/reference/audio/shapefiltvolcontext/functions/getshapefiltvolq.md)
- [GetShapeFiltVolDelay1](/zh-CN/reference/audio/shapefiltvolcontext/functions/getshapefiltvoldelay1.md)
