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# GetShapeEqCompTimestamp

> GetShapeEqCompTimestamp

# GetShapeEqCompTimestamp

获取 EQComp 上下文的时间戳。

## 语法

```cpp theme={null}
UINT32 GetShapeEqCompTimestamp(  
         const SHAPE_EQCOMP_CONTEXT* context  
)  
```

### 参数

*context*   \_In\_\
类型：[SHAPE\_EQCOMP\_CONTEXT\*](/reference/audio/shapeeqcompcontext/structs/shape_eqcomp_context)

指向 SHAPE\_EQCOMP\_CONTEXT 结构的指针。

### 返回值

类型：UINT32

时间戳。

## 备注

时间戳是一个计数器，用于指示每个模块的处理顺序。在每个流图开始时，时间戳会重置为零。

当处理完成且上下文可写入时，将在该上下文上设置时间戳。

## 要求

**头文件：** shapeeqcompcontext.h

**支持的平台：** XBOX One 系列主机和 XBOX Series 主机

## 另请参阅

[SHAPE 概述](/build/console-features/audio/overviews/shape-overview)\
[SHAPE\_EQCOMP\_CONTEXT](/reference/audio/shapeeqcompcontext/structs/shape_eqcomp_context)\
[ShapeEqCompContext](/reference/audio/shapeeqcompcontext/shapeeqcompcontext_members)


## Related topics

- [ShapeEqCompContext](/zh-CN/reference/audio/shapeeqcompcontext/shapeeqcompcontext_members.md)
- [GetShapeEqCompGain](/zh-CN/reference/audio/shapeeqcompcontext/functions/getshapeeqcompgain.md)
- [GetShapeEqCompRatio](/zh-CN/reference/audio/shapeeqcompcontext/functions/getshapeeqcompratio.md)
- [GetShapeEqCompRelease](/zh-CN/reference/audio/shapeeqcompcontext/functions/getshapeeqcomprelease.md)
- [GetShapeEqCompThreshold](/zh-CN/reference/audio/shapeeqcompcontext/functions/getshapeeqcompthreshold.md)
