> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# How to

> Reference and how-to guides for Multiplayer Manager (MPM) in the XBOX Game Development Kit (XBOX Services). Includes concepts and API guidance.

Explore how to topics for XBOX game development.

<CardGroup cols={2}>
  <Card title="Handling protocol activation to start a" icon="users-line" href="/services/xbox-services/multiplayer/mpm/how-to/live-handle-protocol-activation">
    This topic describes using Multiplayer Manager to handle protocol activation.
  </Card>

  <Card title="Multiplayer manager example code" icon="code" href="/services/xbox-services/multiplayer/mpm/how-to/live-mm-howto-nav">
    This section provides example code for Multiplayer Manager (MPM).
  </Card>

  <Card title="Enable playing a multiplayer game with" icon="users" href="/services/xbox-services/multiplayer/mpm/how-to/live-play-multiplayer-with-friends">
    a id="top"/a
  </Card>

  <Card title="Enable finding a multiplayer game by" icon="shuffle" href="/services/xbox-services/multiplayer/mpm/how-to/live-play-multiplayer-with-matchmaking">
    a id="top"/a
  </Card>

  <Card title="Sending game invites using multiplayer" icon="book-open" href="/services/xbox-services/multiplayer/mpm/how-to/live-send-game-invites">
    In a simple multiplayer scenario, a player of your game can play it online with friends.
  </Card>
</CardGroup>

## See also

* [Concepts](/services/xbox-services/multiplayer/mpm/concepts/index)


## Related topics

- [How to](/services/xbox-services/player-data/achievements/event-based/how-to/index.md)
- [How to: Submitting callbacks](/build/core-features/common/async/async-task-queue-design-howto/submitting-callbacks.md)
- [How matchmaking works](/services/playfab/multiplayer/matchmaking/how-matchmaking-works.md)
- [How to delist items from the Store](/publishing/game-publishing/how-to/how-to-delist-from-retail.md)
- [How to make price changes](/publishing/game-publishing/how-to/how-to-priceupdate.md)
