> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Response Status Values

> ResponseStatus values returned by PlayFab real-time messages SignalR server methods, including Success, InvalidRequest, TooManyRequests, and Unavailable.

<Note>
  The REST and SignalR APIs documented here are more complex than the client SDKs. Consider using the [Lobby C++ SDK](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/pflobby_members) or [Matchmaking C++ SDK](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmatchmaking/pfmatchmaking_members) instead, unless those SDKs don't meet your needs.
</Note>

Possible values for the **status** member of [SignalR server method](/services/playfab/multiplayer/real-time-messages/signalr-hub#server-methods) responses.

## Values

| Value                                  | Description                                                                                                                                                                                                                                                                                                       |
| -------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| **`Success`**                          |                                                                                                                                                                                                                                                                                                                   |
| **`InternalServerError`**              | An error occurred in the service. The request can be retried a few times with exponential backoff.                                                                                                                                                                                                                |
| **`SharedSessionEntityLimitExceeded`** | An [AddEntityToSession](/services/playfab/multiplayer/real-time-messages/server-methods/add-entity-to-session) request attempted to add more than `8` entities to the connection.                                                                                                                                 |
| **`UnsupportedEntityType`**            | An [AddEntityToSession](/services/playfab/multiplayer/real-time-messages/server-methods/add-entity-to-session) request attempted to add an entity type other than [title\_player\_account](/services/playfab/live-service-management/game-configuration/entities/available-built-in-entity-types) to the session. |
| **`InvalidRequest`**                   | Fields in the request were invalid.                                                                                                                                                                                                                                                                               |
| **`Unavailable`**                      | The service is temporarily unavailable. The request can be retried a few times with exponential backoff.                                                                                                                                                                                                          |
| **`TooManyRequests`**                  | The individual client or title all-up has exceeded its request rate limit, and the request was throttled. The request can be retried a few times with exponential backoff.                                                                                                                                        |

## See also

* Type [EndSessionResponse](/services/playfab/multiplayer/real-time-messages/types/end-session-response)
* Type [SharedSessionResponse](/services/playfab/multiplayer/real-time-messages/types/shared-session-response)
* Type [StartOrRecoverSessionResponse](/services/playfab/multiplayer/real-time-messages/types/start-or-recover-session-response)
* [Real-time messages SignalR Hub](/services/playfab/multiplayer/real-time-messages/signalr-hub)
* [Real-time messages for Lobby and Matchmaking APIs](/services/playfab/multiplayer/real-time-messages/overview)


## Related topics

- [EndSessionResponse real-time messages type](/services/playfab/multiplayer/real-time-messages/types/end-session-response.md)
- [SharedSessionResponse real-time messages type](/services/playfab/multiplayer/real-time-messages/types/shared-session-response.md)
- [StartOrRecoverSessionResponse real-time messages type](/services/playfab/multiplayer/real-time-messages/types/start-or-recover-session-response.md)
- [HCMockResponseSetStatusCode](/reference/live/httpclient/mock/functions/hcmockresponsesetstatuscode.md)
- [HCHttpCallResponseGetStatusCode](/reference/live/httpclient/httpclient/functions/hchttpcallresponsegetstatuscode.md)
