> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyXblGetEntityIdsFromXboxLiveUserIdsCompletedStateChange

> Reference for the PartyXblGetEntityIdsFromXboxLiveUserIdsCompleted state change returning PlayFab Entity IDs mapped from XBOX Live user IDs.

Information specific to the *GetEntityIdsFromXboxLiveUserIdsCompleted* type of state change.

## Syntax

```cpp theme={null}
struct PartyXblGetEntityIdsFromXboxLiveUserIdsCompletedStateChange : PartyXblStateChange {  
    PartyXblStateChangeResult result;  
    PartyError errorDetail;  
    PartyString xboxLiveSandbox;  
    PartyXblLocalChatUser* localChatUser;  
    void* asyncIdentifier;  
    uint32_t entityIdMappingCount;  
    const PartyXblXboxUserIdToPlayFabEntityIdMapping* entityIdMappings;  
}  
```

### Members

**`result`**   [PartyXblStateChangeResult](/services/playfab/multiplayer/networking/xblreference/enums/partyxblstatechangeresult)

Indicates that the operation succeeded or the reason that it failed.

**`errorDetail`**   [PartyError](/services/playfab/multiplayer/networking/reference/typedefs)

A diagnostic value providing additional troubleshooting information regarding any potential error condition.

**`xboxLiveSandbox`**   [PartyString](/services/playfab/multiplayer/networking/reference/typedefs)

The device's XBOX Live sandbox which was used for this operation.

**`localChatUser`**   [PartyXblLocalChatUser](/services/playfab/multiplayer/networking/xblreference/classes/PartyXblLocalChatUser/partyxbllocalchatuser)\*

The local chat user that was used to communicate with PlayFab.

**`asyncIdentifier`**   void\*

The async identifier provided to the call associated with this state change.

**`entityIdMappingCount`**   uint32\_t

The number of XBOX Live User Id to PlayFab Entity Id mappings.

**`entityIdMappings`**   const [PartyXblXboxUserIdToPlayFabEntityIdMapping](/services/playfab/multiplayer/networking/xblreference/structs/partyxblxboxuseridtoplayfabentityidmapping)\*\
*array of size `entityIdMappingCount`*

A list of XBOX Live User Id to PlayFab Entity Id mappings.

## Requirements

**Header:** PartyXboxLive.h

## See also

[PartyXboxLive members](/services/playfab/multiplayer/networking/xblreference/partyxboxlive_members)


## Related topics

- [PartyXblManager::GetEntityIdsFromXboxLiveUserIds](/services/playfab/multiplayer/networking/xblreference/classes/PartyXblManager/methods/partyxblmanager_getentityidsfromxboxliveuserids.md)
- [PartyXboxLive C/C++ API overview](/services/playfab/multiplayer/networking/xblreference/partyxboxlive_members.md)
- [PartyXblStateChangeType](/services/playfab/multiplayer/networking/xblreference/enums/partyxblstatechangetype.md)
- [XBOX Live helper library for PlayFab Party](/services/playfab/multiplayer/networking/party-xbox-live-guide.md)
- [PlayFab Party XBOX Live Helper Release Notes](/services/playfab/multiplayer/networking/party-xboxlive-relnotes.md)
