> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PlayFabPlayer.IsLocal

> Reference for the PlayFabPlayer.IsLocal boolean property, used in the Unity PlayFab Party SDK to distinguish the local player from remote multiplayer peers.

# IsLocal

Returns true if this player is the local player, and false if this player is a remote player.

```csharp theme={null}
public bool PlayFabPlayer.IsLocal { get; }
```

## Property Value

IsLocal

[bool]()


## Related topics

- [Class PlayFabPlayer](/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabplayer/index.md)
- [PlayFabPlayer.VoiceLevel](/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabplayer/properties/playfabunityvoicelevel.md)
- [PlayFabPlayer.EntityKey](/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabplayer/properties/playfabunityentitykey.md)
- [bool PlayFabPlayer.IsMuted](/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabplayer/properties/playfabunityismuted.md)
- [PlayFabPlayer.ChatState](/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabplayer/properties/playfabunitychatstate.md)
