> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PlayFabMultiplayerManager.Get().SendDataMessageToAllPlayers

> Reference for PlayFabMultiplayerManager.SendDataMessageToAllPlayers in the Party Unity SDK, which broadcasts a binary data message to all players.

# SendDataMessageToAllPlayers

Broadcasts a data message to all players.

## Syntax

```csharp theme={null}
public void PlayFabMultiplayerManager.Get().SendDataMessageToAllPlayers(buffer);
```

### Parameters

**buffer** byte\[]

A buffer that contains the data to send.

## Return value

None.


## Related topics

- [PlayFabMultiplayerManager.Get().SendDataMessage](/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/methods/playfabunitysenddatamessage.md)
- [PlayFabMultiplayerManager.Get().SendChatMessageToAllPlayers](/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/methods/partyunitysendchatmessagetoallplayers.md)
- [PlayFabMultiplayerManager.Get().SendChatMessage](/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/methods/partyunitysendchatmessage.md)
- [PlayFabMultiplayerManager.Get().ResetParty](/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/methods/playfabunityresetparty.md)
- [Class PlayFabMultiplayerManager](/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/index.md)
