> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# OnRemotePlayerLeft

> Reference for the OnRemotePlayerLeft event on PlayFabMultiplayerManager in the Party Unity SDK, raised when a remote player disconnects from the Party network.

Occurs when a remote player leaves the network.

## Arguments

### sender (object)

The class that raised the event.

### player (PlayFabPlayer)

The player who left the network.


## Related topics

- [Class PlayFabMultiplayerManager](/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/index.md)
- [Party Unity plugin quickstart](/services/playfab/multiplayer/networking/party-unity-plugin-quickstart.md)
- [PlayFabMultiplayerManager.Get().ResetParty](/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/methods/playfabunityresetparty.md)
- [PartyRemoteDeviceLeftNetworkStateChange](/services/playfab/multiplayer/networking/reference/structs/partyremotedeviceleftnetworkstatechange.md)
- [OnNetworkLeft](/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/events/partyunityonnetworkleft.md)
