> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# OnDataMessageReceived

> Reference for the OnDataMessageReceived event on PlayFabMultiplayerManager in the Party Unity SDK, raised whenever the local player receives a data message.

Occurs when a data message is received.

## Arguments

### sender (object)

The class that raised the event.

### from (PlayFabPlayer)

The player who sent the message.

### buffer (byte\[])

The data contents of the message.


## Related topics

- [Class PlayFabMultiplayerManager](/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/index.md)
- [OnDataMessageNoCopyReceived](/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/events/partyunityondatamessagenocopyreceived.md)
- [OnChatMessageReceived](/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/events/partyunityonchatmessagereceived.md)
- [PartyMessageReceivedOptions](/services/playfab/multiplayer/networking/reference/enums/partymessagereceivedoptions.md)
- [PartyEndpointMessageReceivedStateChange](/services/playfab/multiplayer/networking/reference/structs/partyendpointmessagereceivedstatechange.md)
