> ## Documentation Index
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> Use this file to discover all available pages before exploring further.

# PartyInvitationConfiguration

> Invitation configuration data.

Invitation configuration data.

## Syntax

```cpp theme={null}
struct PartyInvitationConfiguration {  
    PartyString identifier;  
    PartyInvitationRevocability revocability;  
    uint32_t entityIdCount;  
    const PartyString* entityIds;  
}  
```

### Members

**`identifier`**   [PartyString](/services/playfab/multiplayer/networking/reference/typedefs)\
*may be nullptr*

The identifier of the invitation.

This value may only be nullptr when used as input to [PartyManager::CreateNewNetwork()](/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_createnewnetwork) or [PartyNetwork::CreateInvitation()](/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_createinvitation). <br /><br /> The length of this string must be less than or equal to `c_maxInvitationIdentifierStringLength`.

**`revocability`**   [PartyInvitationRevocability](/services/playfab/multiplayer/networking/reference/enums/partyinvitationrevocability)

The revocability of the invitation.

**`entityIdCount`**   uint32\_t

The number of PlayFab Entity IDs that the invitation allows to authenticate into the network.

If this value is 0, all users are allowed to authenticate using the invitation's identifier. <br /><br /> This value must be less than or equal to `c_maxInvitationEntityIdCount`.

**`entityIds`**   const [PartyString](/services/playfab/multiplayer/networking/reference/typedefs)\*\
*array of size `entityIdCount`*

The list of PlayFab Entity IDs that the invitation allows to authenticate into the network.

If this list is empty, all users are allowed to authenticate using the invitation's identifier.

## Requirements

**Header:** Party.h

## See also

[Party members](/services/playfab/multiplayer/networking/reference/party_members)\
[PartyInvitation](/services/playfab/multiplayer/networking/reference/classes/PartyInvitation/partyinvitation)\
[PartyInvitationRevocability](/services/playfab/multiplayer/networking/reference/enums/partyinvitationrevocability)\
[PartyManager::CreateNewNetwork](/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_createnewnetwork)\
[PartyNetwork::CreateInvitation](/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_createinvitation)\
[PartyInvitation::GetInvitationConfiguration](/services/playfab/multiplayer/networking/reference/classes/PartyInvitation/methods/partyinvitation_getinvitationconfiguration)


## Related topics

- [PartyInvitation::GetInvitationConfiguration](/services/playfab/multiplayer/networking/reference/classes/PartyInvitation/methods/partyinvitation_getinvitationconfiguration.md)
- [PartyInvitation](/services/playfab/multiplayer/networking/reference/classes/PartyInvitation/partyinvitation.md)
- [PlayFab Party invitations and the security model](/services/playfab/multiplayer/networking/concepts-invitations-security-model.md)
- [PartyManager::CreateNewNetwork](/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_createnewnetwork.md)
- [PartyNetwork::CreateInvitation](/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_createinvitation.md)
