> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyEndpointCreatedStateChange

> Information specific to the *EndpointCreated* type of state change.

Information specific to the *EndpointCreated* type of state change.

## Syntax

```cpp theme={null}
struct PartyEndpointCreatedStateChange : PartyStateChange {  
    PartyNetwork* network;  
    PartyEndpoint* endpoint;  
}  
```

### Members

**`network`**   [PartyNetwork](/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/partynetwork)\*

The network of the endpoint that was created.

**`endpoint`**   [PartyEndpoint](/services/playfab/multiplayer/networking/reference/classes/PartyEndpoint/partyendpoint)\*

The endpoint that was created.

## Requirements

**Header:** Party.h

## See also

[Party members](/services/playfab/multiplayer/networking/reference/party_members)


## Related topics

- [PartyCreateEndpointCompletedStateChange](/services/playfab/multiplayer/networking/reference/structs/partycreateendpointcompletedstatechange.md)
- [PartyNetwork::FindEndpointByUniqueIdentifier](/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_findendpointbyuniqueidentifier.md)
- [PartyEndpoint::GetUniqueIdentifier](/services/playfab/multiplayer/networking/reference/classes/PartyEndpoint/methods/partyendpoint_getuniqueidentifier.md)
- [PartyNetwork::GetEndpoints](/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_getendpoints.md)
- [PartyNetwork::GetEndpointsByUserType](/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_getendpointsbyusertype.md)
