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# PartyEndpoint::GetCustomContext

> Retrieves the app's private, custom pointer-sized context value previously associated with this endpoint object.

Retrieves the app's private, custom pointer-sized context value previously associated with this endpoint object.

## Syntax

```cpp theme={null}
PartyError GetCustomContext(  
    void** customContext  
)  
```

### Parameters

**`customContext`**   void\*\*\
*output, may return nullptr*

The output custom context.

### Return value

PartyError

`c_partyErrorSuccess` if retrieving the custom context succeeded or an error code otherwise. The human-readable form of the error code can be retrieved via [PartyManager::GetErrorMessage()](/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_geterrormessage).

## Remarks

If no custom context has been set yet, the value pointed to by `customContext` is set to nullptr.

## Requirements

**Header:** Party.h

## See also

[PartyEndpoint](/services/playfab/multiplayer/networking/reference/classes/PartyEndpoint/partyendpoint)\
[PartyEndpoint::SetCustomContext](/services/playfab/multiplayer/networking/reference/classes/PartyEndpoint/methods/partyendpoint_setcustomcontext)


## Related topics

- [PartyEndpoint::SetCustomContext](/services/playfab/multiplayer/networking/reference/classes/PartyEndpoint/methods/partyendpoint_setcustomcontext.md)
- [PartyNetwork::DestroyEndpoint](/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_destroyendpoint.md)
- [PartyNetwork::GetCustomContext](/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_getcustomcontext.md)
- [PartyDevice::GetCustomContext](/services/playfab/multiplayer/networking/reference/classes/PartyDevice/methods/partydevice_getcustomcontext.md)
- [PartyInvitation::GetCustomContext](/services/playfab/multiplayer/networking/reference/classes/PartyInvitation/methods/partyinvitation_getcustomcontext.md)
