> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PlayFabMultiplayerServer.OnServerLobbyPostUpdateCompleted

> PlayFabMultiplayer.PlayFabMultiplayerServer.OnServerLobbyPostUpdateCompleted

Event triggered when a previous call to [`ServerPostUpdate`](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/ServerPostUpdate) completed.

```csharp theme={null}
public static event OnServerLobbyPostUpdateCompletedHandler OnServerLobbyPostUpdateCompleted;
```

## See Also

* delegate [OnServerLobbyPostUpdateCompletedHandler](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/OnServerLobbyPostUpdateCompleted)
* class [PlayFabMultiplayerServer](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/overview)
* namespace [PlayFab.Multiplayer](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference)


## Related topics

- [PlayFabMultiplayerServer class](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/overview.md)
- [OnServerLobbyPostUpdateAsServerCompleted event](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/OnServerLobbyPostUpdateAsServerCompleted.md)
- [PlayFabMultiplayerServer.JoinLobbyAsServer method](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/JoinLobbyAsServer.md)
- [PFLobbyServerPostUpdateAsServerCompletedStateChange](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyserverpostupdateasservercompletedstatechange.md)
- [PFLobbyServerPostUpdateCompletedStateChange](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyserverpostupdatecompletedstatechange.md)
