> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# MatchUser struct

> MatchUser members

# MatchUser structure

A member of a match result.

```csharp theme={null}
public struct MatchUser
```

## Public Members

| name                                                                                                                                                                        | description                                                                                                                                                                                                                                          |
| --------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [MatchUser](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/MatchUser/MatchUser)(…)                                                 | Initializes a new instance of the [`MatchUser`](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/MatchUser/overview) struct. (2 constructors)                                                                 |
| [LocalUser](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/MatchUser/LocalUser) \{ get; set; }                                     | The local user to join to the ticket.                                                                                                                                                                                                                |
| [LocalUserJsonAttributesJSON](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/MatchUser/LocalUserJsonAttributesJSON) \{ get; set; } | The local user attributes as JSON string. There should be one attribute string for each local user. Each attribute string should either be an empty string or a serialized JSON object. For example, `{"player_color":"blue","player_role":"tank"}`. |
| [TeamId](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/MatchUser/TeamId) \{ get; set; }                                           | The team ID assigned to this match member. May be empty if the matchmaking queue doesn't use team rules.                                                                                                                                             |

## See Also

* namespace [PlayFab.Multiplayer](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference)


## Related topics

- [MatchUser](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/MatchUser/MatchUser.md)
- [MatchUser.LocalUser](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/MatchUser/LocalUser.md)
- [MatchUser.TeamId](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/MatchUser/TeamId.md)
- [MatchUser.LocalUserJsonAttributesJSON](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/MatchUser/LocalUserJsonAttributesJSON.md)
- [PlayFab Multiplayer Unity SDK](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/index.md)
