> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# LobbyServerDataUpdate.SearchProperties

> LobbyServerDataUpdate.SearchProperties

# LobbyServerDataUpdate.SearchProperties property

The server properties to update.

```csharp theme={null}
public IDictionary<string, string> SearchProperties { get; set; }
```

## Remarks

There might only be `PFLobbyMaxServerPropertyCount` concurrent properties at any given time. Therefore, at most, twice that many unique properties can be specified in this update if half of those properties are being deleted.

If the property limits are violated, the entire update operation fails.

## See Also

* class [LobbyServerDataUpdate](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyServerDataUpdate/overview)
* namespace [PlayFab.Multiplayer](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference)


## Related topics

- [LobbyServerDataUpdate class](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyServerDataUpdate/overview.md)
- [LobbyDataUpdate.SearchProperties](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyDataUpdate/SearchProperties.md)
- [LobbyServerDataUpdate.NewServer](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyServerDataUpdate/NewServer.md)
- [LobbyServerDataUpdate method](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyServerDataUpdate/LobbyServerDataUpdate.md)
- [LobbyDataUpdate class](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyDataUpdate/overview.md)
