> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# LobbyServerConnectionStatus

> LobbyServerConnectionStatus

Values representing the current status of the Lobby Server's connection status to the notification service.

```csharp theme={null}
public enum LobbyServerConnectionStatus : uint
```

## Values

| name         | value | description                                                   |
| ------------ | ----- | ------------------------------------------------------------- |
| NotConnected | `0`   | The Lobby Server isn't connected to the notification service. |
| Connected    | `1`   | The Lobby Server is connected to the notification service.    |

## See Also

* namespace [PlayFab.Multiplayer](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference)


## Related topics

- [Lobby.GetServerConnectionStatus](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/GetServerConnectionStatus.md)
- [PFLobbyServerConnectionStatus](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/enums/pflobbyserverconnectionstatus.md)
- [PFLobbyGetServerConnectionStatus](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetserverconnectionstatus.md)
- [LobbyMemberConnectionStatus](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyMemberConnectionStatus.md)
- [PFLobbyMemberConnectionStatus](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/enums/pflobbymemberconnectionstatus.md)
