> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# LobbyDataUpdate class

> LobbyDataUpdate members

# Class LobbyDataUpdate

A request to make an update to the shared portion of the lobby on behalf of a member.

```csharp theme={null}
public class LobbyDataUpdate
```

## Public Members

| name                                                                                                                                                        | description                                                            |
| ----------------------------------------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------- |
| [LobbyDataUpdate](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyDataUpdate/LobbyDataUpdate)()                | The default constructor.                                               |
| [AccessPolicy](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyDataUpdate/AccessPolicy) \{ get; set; }         | An optional, updated access policy for this lobby.                     |
| [LobbyProperties](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyDataUpdate/LobbyProperties) \{ get; set; }   | The lobby properties to update.                                        |
| [MaxMemberCount](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyDataUpdate/MaxMemberCount) \{ get; set; }     | An optional, updated capacity for the number of members in this lobby. |
| [MembershipLock](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyDataUpdate/MembershipLock) \{ get; set; }     | An optional update to the membership lock on this lobby.               |
| [NewOwner](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyDataUpdate/NewOwner) \{ get; set; }                 | An optional, new owner of the lobby.                                   |
| [SearchProperties](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyDataUpdate/SearchProperties) \{ get; set; } | The search properties to update.                                       |

## See Also

* namespace [PlayFab.Multiplayer](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference)


## Related topics

- [Lobby.PostUpdate](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/PostUpdate.md)
- [Lobby.ServerPostUpdate](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/ServerPostUpdate.md)
- [LobbyDataUpdate](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyDataUpdate/LobbyDataUpdate.md)
- [LobbyDataUpdate.LobbyProperties](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyDataUpdate/LobbyProperties.md)
- [LobbyDataUpdate.NewOwner](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyDataUpdate/NewOwner.md)
